Samorost 1 - Walkthrough


Samorost1 is wonderful point and click adventure game. Help the little space man find a way to safety in this multi-level atmospheric game. Try to help the little space man in order to maintain land not crashing anything in Samarost game.
Good Luck!!!

Play Samorost 1


Begining, Click the little "light house" at the top of the rock/planet so a telescope comes out and the man says "Oh no!"
A scene should happen and then the game starts.
You should now see a dude smoking a "bong"
Click the substance in the funnel of the bong, and wait till hes smoked it all. Click the empty funnel and after a few more drags the Dude realises its empty, then throws it to the ground.
Click the mouth peace to wich he was drawing from, it should then magicaly float into the "key hole".
On the hill you should see some form of pulley system, at the top of the pulley, where the string at the top has come lose and is hanging, click it, it should flick back into place.
Next to that, a sign with a arrow should be pointing to the right, click it untill it points to the left.
Now back to the key hole, press the red button ontop of it.
The pulley system should start moving and the main character brought up on ski's.
Randomly placed on the level, there are workers gathering what i can only imagine as a smoking substance, click the worker in the way of the main character, so he moves to the right, Then quickly while hes moved, click the main character, he should ski away if you have done it right.

To the left of this level, theres a fishing hook, at the bottom, click the ball hanging above the water.
A rat should come out and catch the fish caught, then walk into a hut.
Soon after this, lizards should start crawling up the cliff into the hut.
You should click the lizards off the cliff so that the rat can eat the fish.
It should take 3 lots of lizard popping before fish bones are thrown out.
When this has happend a bird will fly out and get them, the main character will jump the first time to try and grab onto its legs, it should then land near the fish bones, click it and it will collect the fish bones, the main character will try again and it should take the main character away on the fish bones.

On this level, there is a rock leaning towards the right, with a cog on it in the middle, click the cog and it should wind up, repeat this 3 more times and it should stop moving when you click the cog.
The hole oposite it, on a seperate rock, click the hole, a bridge shaped rock should join to the "cog rock" and flowers should sprout.
At the top of the level, there is another smaller hole, click it and bees should emerge and fly around the flowers.
A lightbult should rock side ways from the hole, click the lightbulb, and it will climb out on a ladder, take it head off, screw it on a rock then climb back away -Weird weird world-.
On the same rock of land the main character is sitting on hidden in a shadowy area there will be a hole with a button shape on, click the button and the bulb will light up, and the pulleys will move bringing up a egg shaped ride.
Near the circuler window on the ride, there will be a small grey lever, click it and the door will open, Now click the main character, and he will walk inside, and the ride will move down.

On the tree in the middle, click the hole, A squirrel should be revealed with a music player.
Around the trees, there will be small worm like creatures, you must click them one by one and let the bird fly in and eat them all.
After this is done, clikc the red button on the music player, soft music will play, now you must click the squirels tail 3 times untill drum and bass music plays, and the owel wakes up.
Then click the owel 3 times untill it hops to the edge of the branch and nocks the transport off.

Click the grey button on the transport and the main character will bounce on the mushrooms out of it.
Nock the small bit of metal on the branch so it leans to the left.
This will now divert the crawling spiders to the ant eater.
Now this is about timing, you must wait till the spider crawls upto the ant eater and the ant eaterit eats it, then click the steps so he crawls past the ant eater safely.
Now at the top, click the small white box next to the door, a panel should open, now click it again and a zoom in of some buttons should come upto you.
Move the levers on it to match the 4 red dot pattern on the door (So all the bottom levers switched to red, aswell as the far right lever to red)
If done correctly the door will open, clikc the door.

LEVEL 6: (last level)
Your now in a dark room with a flickering red light, click the red light once, the lights will come on.
This bits hard to explain, all i do realy, is click the far left battery oposite the main character on the positive button about 10 times, then click the middle button on the same battery, a ladder should emmerge.
When the ladder has fully positioned itself, click the opening wheel at the top of it, the main character should climb the ladder and spin the wheel, then a scene sequence will happen showing the 2 rock planets being directed away from each other.

Source: Escape the Room

Write comentarios
  1. Good help. This is a wonderful game -- fun to play and beautiful to look at.

  2. Actually the last level, See the Giant "Q=50" on the Machine. Set the Degrees gauge on the far left to 50, then push the ladder button

  3. the temp actually has to be at 50 on the last level

  4. the press the positive button 10 times and then press the middle button don't work.

  5. wow cool hints i love u r my hero u made me win and u i love winning thnx i struggled on it. My friends say dont click on the lizard and u said click on the lizards well i listen to u!! From Sophie

  6. I can't do the end how do you change the temp 2 50?!

  7. I'm still stuck on the first level. The pulley doesn't do anything when the 'key' unlocks the box and the string doesn't move at all, even though I clicked on it. What gives?

  8. Your flash player may be too zoomed in to see the gauge below. Right click and select "show all"

  9. How do you change to 50?


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