Top 10 point and click Games

Top 10 point and click games based on graphics, difficulty level and overall enjoyable gaming experience.
Top 10 point and click Games

The Fog Fall 2

The Fog Fall 2, developed by Pastel Games is the sequel of the point and click adventure The Fog Fall.
The Fog Fall 2

Top 10 sexiest women in Sci-Fi TV series

Personal selection of the Top 10 sexiest women in Science Fiction TV series.
Top 10 sexiest women in Sci-Fi TV series

Top 10 Free Linux 3D Games

Addictive 3D games for Linux users to fill their time with.
Top 10 Free Linux 3D Games

Addle Valley - Walkthrough

By Claudia 1 comments
Addle Valley is a kind of adventure type puzzle and escape game.
A series of riddles lay between you and your freedom.
Solving each riddle will either unlock new locations or will give you knowledge that will assist in solving other riddles.
Good luck!!!


Play Addle Valley

Walkthrough - Guide - Solution - Cheats
1. Welcome to Addle Valley

First Of all.. you must click the map in the bottom right hand corner and go to the piano room to start the journey.

2. Piano Room

On the piano is written "M CE M CE" ... this hints that it has something to do with "Three Blind Mice"... so click on the papers on the ground, and go through them untill you find "three blind mice"..
you will find the letters " f e d d f e d d a g g f f a g g f f a" ... type these letters in on the piano and you will find a piece of paper.

3. The Doll Room

Courtney is eight, because the word courtney has 8 letters in it. Elizabeth is nine because the word elizabeth has 9 letters... Therefore Sarah must be Five as the word sarah has five letters in it...
use the blocks to spell out the word FIVE and you will find a key.

4. The Church

Now that you have the key... click the door of the church and you will find a box. Click the box and you shall find a series of letters. use the letters to spell out the word "lived" ... fireworks should occur in the order of these colours...

red green yellow green blue

this helps you in the Paint room.

5. Paint Room

Click on the colours of paint on the wall in order...

red green yellow green blue

and they should spell out numbers.
As you can see, the purple number is missing... Click on the paper on the floor!... red and blue mix to make purple.. so add up the numbers for red and blue. This equals 72.
So next to the word purple type in..
Seventytwo.. and you will find another peice of paper.

6. Computer Room

By clicking on the middle computer at the top, you will find the co ordinates "C3 A1 D3 D1 A4 D4"

find these co ordinates on the grid and it should spell out "BEFORE"... meaning B4. Now find the co ordniate B4 on the grid, and the letter is K.
Now click on the computer on the desk, press K and enter.
You will see a list of elements appear on the blackboard.

7. Science Room

Find the symbol of each element in order. by doing so, you should end up with the letters..

one before copper

... and the element before copper is Nickel.

so now on the periodic table, click on the symbols

Ni C K El

this should reveal writing on the blackboard in the classroom.

8. The Classroom

in the classroom, you will find written on the blackboard...

A simple sequence
o t t f f s s e

... what this is are the first letters of counting numbers...

One Two Three Four Five Six Seven Eight

... next three numbers that come after eight are Nine Ten Eleven...

so in the alphabet above the board, click on N T E.

this should reveal part of the map.

9. The Ship

click on the peice of paper to the right... you will find written..

For a dull dud

...use the grid to decode this.

Start at A4. Down up left left down up down... you will find that it spells out a lazy eye ... eye = i

so input the letter i in the computer and press enter.

you will find another peice of the map.

10. Thanks for Visiting

No, it isn't finished yet...

Examine the peice of paper underneath the sign. You will notice that there are some bold letters which spell out right! now click on the paper to the far left. you will notice there are more bold letters which spell out the word click..

so right click and click on A grave riddle

11. A grave Riddle

The Greek letters translate to

"Thank you for solving the cryptogram now you need to spell the solution"

in order to do so, you must find the same symbols from the last 2 sentences in the last paragraph, in the first paragraph so you can click them.

Once you've done this it will fade and show a poem in english.
The first letter of each line spell out Right Button

once you've right clicked, it says the end..

Source: escapegames24

Technorati Tags

Polleke's Room Escape 2 - Walkthrough

By Claudia 2 comments
Pollekes Room 2 is second episode of Polleke's Room 1 point and click escape the room game.
Good Luck!!!


Play Polleke's Room Escape 2

Walkthrough - Guide - Solution - Cheats
1.click the picture
2.click the key
3.click again where you clicked the picture and got the key (looks like an empty picture frame)
4.Go left 2 times
5.click the key to the cabinet (drag it)
6.click the cabinet/drawer it will open
7.get the mask
8.go right 2 times and back to where you came from
9.click the newspaper
10.drag the mask on the numbers that is shaped like the mask (an oblong liked circle)
11.In the eyes and the mouth you see the numbers (6933)
12.type it on the safe then click the black doorknob thingy which is very small(or a button)
13.get the roll of tape
14. go right once
15.pick the camera and the fishbowl on the table
16.go right once again
17.you see a safe there type 1225
18.take the axe and the lighter
19.click on the bottom left foot of the cabinet/drawer then you will see half of a film
20.go left or right two times
21.use the axe on the fallen picture
22. you will see chopped wood click it
23.drag the film into the camera even if it is in the inventory.
24.then use the camera into the sign on the left side of the sofa
25.go left use the camera on the sign again on the upper side of the door.go left again and picture a sign on the upper right side of the wall near the ceiling.go to left again take a picture on the sign on the under left part of the wall near the floor
26.you cannot move the pieces but you can tape them use the roll tape on them.
27.go left 2 times you can see the door use wood on the fireplace and then use the lighter on the wood it will make a fire use the fishbowl on the fire and you can see a code
(reminder please read the steps 20-27 are steps on how to use the color box)
28.read the reminder that i gave it is important
(now let us continue the walkthrough)
29.the code for the color box
click the colors in the color box i will give how many times you will click it
blue-9
yellow-7
red-4
green-2
(you wont need to look at the fireplace or the signs you connected)
30.get knife and phone
31.go left 2 times you see the paper on the table convert into letters and the letters you converted is what you will push on the phone
32.here it is the converted letter is. Where is the key? steps on how to do that is press 9,4,3,7,3,#4,7,#,8,4,3,#,5,3,9,####
(####is to make a question mark)
33.do not click the letter send click the button that is long like a space bar it is long as a space bar.
34.the cellphone says in the moon light go left 2 times
35.in the fire place there is a row of books click the ones that has the name the moonlight
36.you think that there is nothing in it But!!!!!!!!!!on the right side that has the text Or useful?
38.click the down arrow
39. use the new key on the door

Technorati Tags

Knight Online - Halloween Events

By Cafe_Cafe 1 comments
Hunt Pumpkin Monsters, Earn Masks, Increase Health Points and More In the Popular MMORPG

Irvine, CA. - October 26, 2007 - K2 Network, Inc., a premier online game publisher, today announced a slew of Halloween events for its MMORPG, Knight Online.

“Halloween is always a fun time for the Knight Online community,” said Gokhan Kazar, Associate producer of Knight Online. “This year we really wanted to kick it up a notch for our players and we know they will really enjoy everything we have planned for them!”

From now until November 8th Knight Online players can celebrate all Hallow’s Eve in style! Spooky Halloween Music has been added and will play in certain locations of the game. Players will hunt Pumpkin Monsters spread throughout the world to obtain event items which can be turned in to Vilbor in Moradon for cool prizes (Halloween masks, weapons, and candy).Halloween Masks add bonus damage to a player’s attacks for 30 minutes, the Halloween weapons do extra damage and have a special sound effect, and candy increases Health Points and Magic Points for 30 minutes. Game Masters will also run fun events throughout the duration of the Halloween event.

With over 10 million people logging on to play from around the world, Knight Online represents one of the largest MMO communities around. Some of the most exciting features of Knight Online are the most involving, persistent and large-scale wars between players, and its own built in party system.

Experience Knight Online at http://www.knightonlineworld.com.

About K2 Network
K2 Network publishes and services highly engaging online games and cultivates dynamic player environments. The company puts GamersFirst by giving them free access to compelling titles, supporting their amazing communities, offering creative pricing models and updating games based on player feedback. K2 Network currently has over 10 million registered users and offers War Rock, Knight Online, Global MU Online, Red Stone and Sword of the New World: Granado Espada. K2 Network has an operational presence in the United States, Korea, and India. Read more about the company at http://www.K2Network.Net and find all of their games at GamersFirst.Net.

More MMO articles:
17000 men banned from MMO for playing as women
Club Penguin Cheats
Star Trek Online – Early Whispers
World of Warcraft: Wrath of the Lich King


Technorati Tags

Teenage Zombies to Save the World

By Cafe_Cafe 1 comments
Next spring will see the release of perhaps the best-named DS game in existence: Teenage Zombies: Invasion of the Alien Brain Thingys! Yes, the exclamation point is actually part of the title.

In this side scroller, the world is being invaded by the Big Brain and his Brain Thingy minions. We humans have fallen victim to the Alien Brain Thingys' mind control, so it falls upon a trio of heroic teenage zombies to save us. Makes perfect sense, really, what with their penchant for eating brains, and all.

According to Ignition Entertainment, Teenage Zombies pays homage to 50s-style zombie flicks with tongue firmly in cheek. Reminds me of the excellent Zombies Ate My Neighbors. Can't wait to check it out.

Source: Game|Life

More DS articles:
Call of Duty 4: Modern Warfare (DS)
George Of The Jungle Game Announced
Zoo Tycoon 2 from Microsoft coming to Nintendo DS in early 2008


Technorati Tags

The Visitor - Walkthrough

By Claudia 23 comments
The Visitor walkthroughThe Visitor: Macabre but brilliant point and click adventure game.
Use tab-cheat in cases you get stuck.


WARNING: Contains some scenes of graphic blood and slightly and may be thought violence. So, it is not suitable for young players.


Walkthrough - Guide - Solution - Cheats
first scene(by the lake)

click the tree limb. it falls.
click the limb. the worm jumps on it.
click the frog. he'll eat the worm.
click the hole in the tree. the bird will fly to the tree.
click on the post the bird was on. it will bend.
click on the fishing pole.
click on the meteor and then the worm.=0A
click on the fishing pole five times

second scene(outside the house)

click the door handle. only to fail but you need to.
click the apple. the worm will eat it.
click the door handle again.
click the hole by the cats tail. once again you will fail but you need to.
click the shadow of the tree above you. the cat will get distracted and you will automatically run.

third scene(pipe room)
in this order click the yellow, blue, red,and then yellow knobs.

fourth scene(second again)

click the cats butthole. you gain arms.
click the door handle

fifth scene(kitchen)

click the top of the blender.
click the pile of oranges.
click the bottom of the blender.
click the top of the blender again
click the top drawer.
click the knife.
click the faucet. the lady will slip and die. do the last four things as fast as you can.
click the worm.
click the button thing above the worms head until the vent by the oranges opens.
click the light bulb
click the opening

sixth scene(bedroom)

click the vent
click the fish
click the bird cage
click the worm
click the clothes pile
click the bird
click the clothes pile
click the guy on the top bunk
click the worm
click the guy on the bottom bunk

seventh scene(bathroom)

click the door
click the toilet paper
click the bath faucet
click the toilet
click the toilet handle
click the right cabinet
click the hair dryer plug it in the outlet
click the sink faucet
click the sink
click the gun in the left cabinet
click the gun until it moves and then click the gun till his head slits open.
The end bloody and gory just like you like it.

Technorati Tags

Escape Orange Room - Walkthrough

By Claudia 76 comments
After Escape Library, Escape Pink Room, Escape Magenta Room Escape Green Room, here is Escape Orange Room, the latest Russian Room Escape game.
Good Luck!!!


Play Escape Orange Room

Walkthrough - Guide - Solution - Cheats
Scene with bed:
1 under blanket
1 behind bed table
1 under bed origami
1 inside bed table

1 number on oil lamp (Yellow)
1 number on yarn under bed (Green)
1 number in centre of 4 red dot (Blue)

* Get Samurai sword from under the bed - left leg (knock couple of times)

Scene with window:
1 on the bottom right side of the shelve
1 between purple towels
1 in toster (got to click real fast before the toast pop back in)
1 under table (got to move all object up & click on table to get it; glass, candle, bottle & table)

1 number on curling iron (Purple)

* Safe behind picture (use samuri sword found under bed left leg to cut the hanging string); put the puzzle pieces into the black box on the safe

Scene with door:
1 inside the make up kit lining
1 on the left top sleve of green jacket (click the clumb & move it down)
1 inside summer dress (turn behind & unzip)
1 between seat (where the middle vertical line meet the bottom horizontal line; NOT the top line where it form a cross but below)
1 inside vibrator which is hidden under the pregnant dress & red underwear (use nail file-inside make up kit)

1 number on white shoes (White)
1 number inside compact power which can be found inside make up kit (Red)

* Get Nail file from the make up kit (Red bag on dressing table); also get D-cup bra inside the dresser (the 1 with a red flower in the middle).

Scene with tree:
1 behind the leaf
1 inside coconut (use samuri sword)

* Turn on the TV & note the colour sequence (Purple, Green, Yellow, Red, Blue & White); You'll need it later.

=> Put all puzzle pieces into the black box on the safe & complete the sliding puzzle.

Get a mallet/hammer from the safe & use it on
torn wall beside the TV. Knock it till you see the safe.

Get rope from 3 drawer of the bedside table & use it on the safe.

According to the TV colour sequence, input the numbers you have found according. Get Magic wand.

Use Magic wand on Samuri sword & turn it into "a strong samurai sword". Use it on side & bottom metal bars of the window.

Use Magic wand on D-cup bra & turn it into a "gigantic woman's bra". Use bra on window & you are out!

Source: EscapeGames24

Technorati Tags

Covert Front Episode 2 Walkthrough

By Cafe_Cafe 7 comments
PastelGames, creator of the Submachine series and Daymare Town, just released the second chapter in the Cover Front point and click saga.

Play Covert Front Episode 2 and help secret agent Kara solve the misterious disappearance of general Karl von Toten. Good luck!!!

Play Covert Front Episode 2
Download to play offline (4.53 Mb)

Walkthrough:

1. Click on the matches and click on the screen. A match will flare up for you so you can see. They can't run out, so don't worry.
2. Go forward, go past the red wall with the hole (that's for later) and up the stairs.
3. There's a hall in front of you with three lights on top. Go into the small hole in the wall to your left.
4. Go right.
5. Go forward and pick up resistor 3. You can hit the blue things but they don't seem to do anything.
6. Go back out of the hole.
7. Go forward.
8. In front of you there will be a brick wall. Click on the three bricks that are pushed out.
9. Go left.
10. On the big gray box to your left there is a button on a line. Click on the button and all the lights will light up. Also be sure to pick up resistor 1.
11. Go back to the red wall with the big sewer hole. Click on the hole and go forward.
12. Go into the hole in front of you and pick up movie reel 2.
13. Go back.
14. Go into the hole on your left.
15. Go forward twice and pick up the fuse.
16. Go back and get out of the sewer.
17. Go back up the stairs and into the hole in the wall.
18. Go left, forward, and around the corner. Pull down the switch.
19. Go back out of the hole, downstairs and into the sewer hole. This time click on the right of your screen.
20. You'll see a red wall with lots of gears and doohickes as well as a tunnel with lights in it. Click on the tunnel.
21. Pick up the note and read it.
22. Continue down the tunnel and through the open doors. You'll arrive in an office (?)
23. Go into the second room on the right. Pick up the red wire on the table.
24. Go back to the office and into the first room on your left. Get the screwdriver from the orange box thing.
25. Unscrew the gray box in the top right corner of the room. Put the fuse in the big space between the two green wires. Put the resistors on the small box on the bottom and the red wire between them. Click on the switch so the lights on the box turn on.
26. Go back to the study and into the first room on your right.
27. On the bed is a brown folder. If you want to, click on it and read the notes.
28. Pick up the green, red and blue cable on the bookshelf.
29. Go back to the study.
30. Enter the second door on your left.
31. In the back, next to the chair and the typewriter thing, is a box on a desk with lots of cables coming out of it. There's a small box on the lower left corner of it. Click on the small box.
32. Use your screwdriver on the screws. Put the cable in and watch the scene.
33. Once the scene is finished, there will be a button blinking on the printer behind the chair. Click on the one next to it to get the 'password for week 18'. Write it down (the character that looks like a capital I is actually a 1). Click on the paper by the bottom of the printer for the password for week 17, which is 38027564.
34. Go back to the office and click on the big doorway behind the desk. When you enter it, notice the circles on the wall in front of you.
35. Go right and click on the keypad by the door.
36. Enter your week 18 password. NOTE: The numbers on your keypad are NOT in order. The order is (from left to right)8, 0, 5, 9, 6, 3, 4, 2, 1, 7. The door will open if you did it right.
37. Go through the door to get movie reel 3.
38. Go back out and through the left door. You'll see a video room. In the far back is a device holding a movie reel. Click on the small button on the holder to get it.
39. You can watch all movies by placing them atop the machine with the black circle (the video reel), but movie 3 is really the most informative.
40. Make sure you have all the movies before you leave, you'll need them later. Go out of the left door so you're facing the wall with the circle patterns. Click on the first circle until the shaded part points to the bottom right. The second circle must point to the left, the third to the upper right, and the fourth to the upper left.
41. Exit the study and the tunnel. Go back till you're facing both the sewer holes. Go into the one in front of you (where you got movie reel 1).
42. Turn right and go into the big wooden thing. Once you're in, turn right and press the button.
43. Watch the scene play out. When the voice in the car asks for evidence, give him all your items and take the card he gives you.
44. Click on the card and read it.
TO BE CONTINUED... :)

Related articles:
DayMare Town - Walkthrough
Covert Front Episode 1 - Walkthrough
Submachine Zero - Walkthrough
Submachine FLF - Walkthrough


Technorati Tags

Dassyutu 12 Training Room - Walkthrough

By Claudia 0 comments
Dasyutu 12 - Training Room is the 12th episode Japanese of point and click room escape game in the Dassyutu series.
Collect the items and use them at the right place.
Good Luck!!!


Play Dassyutu 12

Walkthrough
pick up sweater
turn twice
zoom to bin
drag towel to bin
put sweater in bin
go out once
get screwdriver
use driver on wall safe
get jar ( or pliers )
turn left, fix rail
goto bookcase, read bottom right book
do 2 push ups, 2 leg ups and 3 sit ups
go to black box on floor, get ???
turn right move bookcase either to right or toward you (depends on version)
click on air conditioner to get hook (if case came forward click behind to get egg)
HighLight hook, drag jar over, then H/L again, drag string over
get the key, then goto door
repeat if you have pliers and hook
don’t know obout egg.

Another Walkthrough
Get T-shirt.
Throw towel and T-shirt into clothes hamper.
Get driver.
Open panel with driver to get paste.
Slide bookshelf to right to get twist of paper.
Blow blue thing some times to get string.
Repair bar with driver.
Read black book. It says...

Do 2 push-ups
Do 2 leg ups
Make 3 sit-ups

After doing that, open a box to get transformation eyeglass.

Firm twist of paper with paste and hook up string to pull in key.

If you slided bookshelf front and got capsule, will see better
ending.

Technorati Tags

IGG Launches Wonderland Online

By Cafe_Cafe 2 comments
Wonderland OnlineIGG is featuring some new content, with a new MMORPG called Wonderland Online being launched.

Wonderland Online, which prides itself on its creative storylines and cute characters, is set to take the industry by storm. When you play the game for the first time, you will realize it's a very cute game, you can ride on mushrooms, a monkey or your helpers, and the appearance of monsters in game are very cute, with some looking like mushrooms, pudding and so on.

Wonderland Online
This MMORPG allows players to play the game at their own pace, whether it be a few hours here and there or entire weeks at a time. The quest system also provides an enormous variety of captivating mini-stories with interesting story elements, dynamic events, and flexible reward systems. Strong visual appeal and responsive, smooth player controls are the special features of Wonderland Online.

The official first-look website for Wonderland Online has been launched. Please keep an eye on IGG official news for information and release announcements.

More MMORPG articles:
17000 men banned from MMO for playing as women
Gods and Heroes: Rome Rising Beta Keys
The Beginners Guide to Playing Runescape


Technorati Tags

Sphere Core - Walkthrough

By Claudia 7 comments
Sphere Core is a point and click type escape room game.
You are trapped in a room and you need to escape from the room by searching and finding items and clues.
Good Luck!!!


Play Sphere Core

Walkthrough
1 click under the sphere, then on the cracked wood
2 get screwdriver and glass from the floor
3 get brown tile from cupboard, blue tile = left tile behind faucet
4 solve the tile-puzzle (put all tile on rack) press the button
5 use screwdriver screws on gray panel, be precise! and there are 4 screws, the bottom ones are hard to see
6 get remote and two tubes
7 click piece of fleur-de-lis wallpaper, on the right edge somewhere
8 click bio-hazard trash
9 first sign you see is 1, second one is 2 etc
10 fill in the numbers from the wallpaper (534)
11 get embryo
12 get the water boiler and fill it with water
13 put the boiler back on its base
14 use glass on hot boiler
15 put embryo and a empty tube in the ENERTRON, and push the button, take them out
16 same for hot water and other empty tube
17 click the remote in the inventory once (dont click the buttons but the white part)
18 go to sphere and click 1 (this opens/closes the sphere)
19 out embryo-tube in the sphere and close it
20 now press 2, then 3
21 take out the embryo-tube and replace it with hot-water-tube, close it
22 put giant screw on highest position and put the embryo-tube on it
23 go back to sphere and press 4
24 take the embryo-tube and put it back in the sphere (take out the other tube) close it
25 and guess what…press 5

Technorati Tags

Guild Wars: Eye of the North

By Cafe_Cafe 2 comments
The Guild Wars series has been, so far, the only serious competition for the social phenomenon known as World of Warcraft. There are even those who would go as far as to say that Guild Wars is even better than the above mentioned MMORPG, and for good reason too, it’s an excellent video game and Eye of the North is another confirmation.

Eye of the North is the fourth installment in the series, but it’s actually the first real add-on, because Factions and Nightfall were both stand-alones. Because it’s an add-on, players will have one of the previous Guild Wars titles installed. Also the content of the game will only be available to players that have reached the level cap of twenty with their character. It seems that the developers designed this game mainly for fans of the previous titles, because even the story is based on previous events and brings back familiar characters, such as Gwen, the little girl with the flute from Guild Wars Prophecies, who is now all grown up.

You can start your adventure from any of three different cities, it doesn’t really matter since you’ll eventually join your old friend Gwen in fighting a new threat , a race called The Destroyers. The story is very well told throughout the game and the gorgeous in game movies really help familiarize the player with the world of Guild Wars. The visuals are of excellent quality even though the graphics engine is now two years old. It does its job well and the results are magnificent, detailed architecture and breathtaking vistas are just two examples of what you’re going to experience in Eye of the North.

The new game brings tons of new skills, that means lots of new ways to dispatch foes and also two new races, the Norn, some sort of shape shifters, and the Asura, a gnomish species. These new additions come with their own heroes like the Asuran elementalist Vekk and the necromancer Livia.

Another improvement to the series is the increased difficulty of dungeons you can choose to explore. Some will require you to have a skillful character accompanied by carefully selected AI support, or to be part of a team of multiple players. And even so, you’ll need a lot of patience and cunning to clear these places and claim their prizes. All the frustration is worth it in the end, you’ll appreciate your findings a lot more.

Eye of the North introduces many other additions to the Guild Wars franchise, including the Hall of Monuments, a place where you can display high level armor, weapons and other items found during your quests. These items will transform into bonuses and prizes when the new Guild Wars 2 is launched. Then there is a series of mini games that also offer considerable game time, games like Polymock, where Pokemon like creatures are thrown into one-on one battles, there’s also Dwarven Boxing, pure fun that is, Norn fighting arena, which pits you against waves of enemies, a place to gain prizes and experiment new skills.

Acting like a true bridge between Guild Wars and the upcoming Guild Wars 2, Eye of the North manages to be much more, offering a mildly improved gameplay, a great story, characters and many hours of play time.

Quite frankly the minor flaws like the poor AI of your companions and the lacking pathfinding really aren’t worth commenting on. After all what else could you ask for from a no monthly fee MMORPG of this caliber?

Source: Gameater

More PC games articles:
Call of Duty 4 demo available in your PC
Magic the Gathering Online
Free Full Version PC Game: Baseball Mogul 2007
City of Heroes


Technorati Tags

World of Warcraft character sold for $10.000

By Cafe_Cafe 2 comments
A rogue character from the famous MMORPG has just been sold for the sum of 7000€ (approximately $10.000).

World of Warcraft

For this pretty sum, the buyer got himself a hero equipped with the best weapons to be found in World of Warcraft at this time, the Legendary swords dropped by Illidan Stormrage, and 4 out of 5 tiers of the strongest armor currently available.

The site also states that Zeuso, the player who created and then sold the rogue, is now building up another character, perhaps preparing him for his next deal. Unfortunately, the buyer has been inactive in World of Warcraft since September 3rd, which can have us speculate that Blizzard banned his account, as they have stated they don’t support character sales or auctions. Bites for him.

I personally don’t understand why anyone would make such a purchase. There’s nothing left to do in the game now, maybe just look for that last tier of armor, but after that he’s left with the pride of having a great character he didn’t spend a moment on. Super deal my friend, but I’d stay away from any more “brilliant” investments if I were you.

Source: Gameater

More MMORPG articles:
Gods and Heroes: Rome Rising Beta Keys
WoW in Top 5 most popular game communities
World of Warcraft - When good patterns go green
WoW Death Knight Hero Class Compiled Information


Technorati Tags

17000 men banned from MMO for playing as women

By Cafe_Cafe 2 comments
Yes, that’s right people, the world got a little dumber these days when Chinese MMORPG provider Aurora Inc decided to just block roughly 17.000 male players with female characters out of a Chinese MMO called King of the World. No particular reason has been given for this radical act, which makes it even more despicable.

Sure we all know the Chinese cultural taboos and this may be one explanation but still it doesn’t justify it or anything. And now, all the actual women playing as women, have to present themselves via webcam when they log in, as gender evidence. Wow… playing an MMO used to be simpler than this. And talk about a dumb idea, using webcams, maybe I have a sister, or a good friend and I ask her to take the gender confirmation test…it still doesn’t solve anything.

Now what I don’t understand is if these Chinese know what RPG stands for. It’s ROLE PLYING GAME guys…you play a role…that you can’t play in real life…And what makes playing as a ruthless barbarian or something like that, who cuts down every enemy in his path better than playing as a woman? So violence is good as long as you keep your real gender? I must be as dumb as a rock because I just don’t get it.

They should really take a look at World of Warcraft statistics which states real world players are 85% male and 15% female and yet 35% of the avatars are female. I for one think it’s a good thing, I’d rather know they are satisfying their fantasies online than on the streets.

Source: Gameater

More MMO articles:
Star Trek Online – Early Whispers
EA Celebrates 10 Years of Ultima Online
Angel Love Online - Free MMORPG for PS3
War of Supremacy - Multiplayer strategy in your browser


Technorati Tags

Bacteria Salad: Agribusiness in a Game

By Cafe_Cafe 0 comments
In Bacteria Salad your mission, if you choose to harvest it, is to squeeze as much profit out of mass amounts of cheap tomatoes and spinach.

While building large industrial farming complexes may send the cash registers cranking into overdrive, you also run the increased risk of floods, animal-waste pollution, and life-threatening E. coli. But will you be content with the pennies you'll scrape by with your small family farm? Decisions, decisions.


Your goal is simple: Harvest mass amounts of cheap produce and sell it for as much profit as possible. But watch out for floods and animal waste, or your greens might turn, uh — brown — and your customers will get E. Coli. And it doesn't take an MBA to know that killing people is bad for business!

Instructions
Use your mouse for all commands. Click a farm to plant fields in it. When contaminants pass over your farms, click on a field to remove it. Try to find and remove the contaminants before your vegetables end up in the refrigerator. If three customers get sick from eating contaminated vegetables from the fridge, your game is over! See in-game help for more detailed instructions.

Minimum Requirements
Windows 98/Me/NT/2000/XP
Macintosh OS X
450 MHz or faster processor
128 MB system RAM
Flash Player 8 or later

Source: TreeHugger

More online games with walkthrough:
Yuria's Room 3
Escape Green Room
Tucoga's Room 2
MuseLock


Technorati Tags

DiggKiller The Game or How to Destroy the Top Ranked News

By Cafe_Cafe 0 comments
Here’s a mindless fun mashup that will help you kill some time: DiggKiller. A 2-D shooter game built with the Digg API. Kill the Diggs on enemy stories and collect comments for powerups.

Play DiggKiller the Game
Get DiggKiller source code

Creator Kurt Margenau even gives you the source code for it. And although it has a high scores table, Kurt notes that: “yes, I know my high score table is totally hackable by intercepting the http requests, and yes you could blow up my db if you wanted, but come on… don’t be a dick.”


More playable web games with walkthrough:
Just Another Escape
Escape the Bomb
Hoshi Saga 2


Technorati Tags

Escaping Game 2 Of Minimum - Walkthrough

By Claudia 0 comments
Escape Game 2 Of Minimum is sequel of Escaping Game 1 Of Minimum Japanese point and click escape the room game.
Good Luck!!!


Play Escaping Game 2 Of Minimum

Walkthrough
Room 4
click dustbin, get lighter
top draw for cd player
bottom draw for crowbar

Room 2
use crowbar on black spot to hear a screwdriver fall down
pick up the screwdriver in an other room

room 1
use screwdriver on the number 1 to get a cellphone
examine cd player to get a key

room 2
use the key on box to get candle

room 1
place candle on standard and lite it with the lighter
leave the room for a second to go back to room 1 again
take what´s left of the candle, it´s a doorbell

room 3
click on the ´tree
each symbol has it´s own sound and number,you can figure out sounds on the doorbell and look for these on the tree, it´ll give you a code.
enter this code on the cellphone to obtain a key

Room 1
use this key on the door, it opens halfway but enter anyway, allthough you can´t get trhough

room 3

click on the picture
click purple arrow
OUT.......
There´s some different options how to leave, for example by first clicking the duck or on the text in japonese, that´s up to you

Technorati Tags

I Sensor - Walkthrough

By Claudia 1 comments
I Sensor is a room escape game in Japanese.
You are in a villa residence and you have to find a way to escape there.
Search the villa for items and find a way to escape.
Good Luck!!!


Play I Sensor

Walkthrough
1. go left once, take picture on wall. open up far right side of cabinet and take screwdriver.

2. go left again and exit through the sliding glass door on right. click on the shinny glass box to the right and turn it sideways. collect the icetray on the left side of screen.

3. go back and wind up canopy with the screwdriver.

4. go back inside and click left until you get to the side with the hook and basket. hang the poster on the hook and take the basket full of water.

5. go left twice till you get to the cabinets again, enter the code 9110 into the left cabinet, take funnel.

6. use funnel to put water into the fish tank, take key.

7. hang key on the small hook next to where you put the poster, click on it once to reveal the ice machine. click on the green button to open it, then put the ice tray into the ice machine. collect ice.

8. go to the thermestat next to door, set it to 6829, and put ice into the empty space on the thermestat.

9. click on door and you are out.

Source: Escape Games 24

Technorati Tags

Yu A's Room - Walkthrough

By Claudia 0 comments
Yu A's Room is the sequel to Yuria's Room point and click room escape game.
Collect items and use them in order to escape.
Good Luck!!!


Play Yu A's Room

Walkthrough
Take bucket with red paint, go right, take the trashcan, take the key under the trashcan. Go right, click on the right side of the couch and take the remote controller. Go right, take the stick from the man, use the key on the right drawer of the dresser and take battery. Go back to the TV. Click under the tv table. Take the second battery just under the red arrow pointing backwards. Use the stick to get the knife. Examine the remote, look at its back, open the lid and put the batteries in. Use the remote on the TV. You’ll see a picture of a bookshelf and a red book among green ones. Go to the shelf and clik on the marked book. Open the book and use the knife where the girl points. Take the key and use it on the door. Go through, take the hammer and take the bucket of white paint. Use both paints on the trashcan, then give the trashcan to the man. He’ll give you a key, use it on a left drawer and take the pig. Smash the pig with the hammer (click on it a few times) and there’s the main key!

Source: Free Games News

Technorati Tags

Dona's Room - Walkthrough

By Claudia 0 comments
You have to find and use items to escape from the Dona's Room.
Good Luck!!!


Play Dona's Room

Walkthrough
1) Look at the dart board. Notice the order of the numbers 9 - 12 - 5 - 20 - 1. Take the darts (or leave them, they are not important)
2) Look at the bed. Look behind the headpiece of the bed to get a clue (THIS MUST BE DONE OR THE SAFE WILL NOT OPEN). The clue is the ordering of the numbers on the wall behind the bed correspond to the ones on the dartboard. The filled in square then equals to '5'
3) While looking at the numbers on the wall you can see a flat brown thing on the right side of the bed. It´s a penny. Pick it up.
4) Turn to look at the bookcase from the side. Pick up the small silver key behind the stereo. You need to hit it exactly with the mouse or your view will just change to a full frontal view of the bookcase. You may need several tries to hit the exact position. Just keep trying.
3) Look at the bookcase. Pick up the photo. Look at it. Note the color sequence of the books.
4) Zoom in on the lamp on the lowermost shelf. Drag the penny to the screws, click the glass and then pick up the bulb.
5) Look at the desk and zoom in. You may pick up a pen. It is not necessary. Drag the bulb on the lamp. open the top drawer (long drawer above the two locked ones). Get cassette.
6) Unlock the drawer with the silver lock using the silver key. Pick up tweezers.
7) Organize the books in the order of colors, just like they appear on the photo. You´ll be able to read "circle is two" if you read the indicated lines on the photograph. (THIS MUST BE DONE OR THE SAFE WILL NOT OPEN).
8) Zoom out. Click on the trash can. Pick up piece of paper. Look at it. (THIS MUST BE DONE OR THE SAFE WILL NOT OPEN). The empty triangle equals '4'
9) Go back to the bookcase and look at the little piggy bank on the lower most shelf. Use tweezers to get the golden key stuck in the slot.
10) Go back to the desk. Use the golden key in the golden lock and pick up the knife.
11) Turn to the bed and look under it. Pick up the blue book.
12) Zoom back out and click on the poster. You may drag the darts on the nostrils and the pen on the poster if you like to make it a little more appealing, but this is not necessary. Use the knife to cut the poster loose and reveal the safe.
13) Turn off the lights with the switch by the door and go to the desk. Now look at the lighted spot. (THIS MUST BE DONE OR THE SAFE WILL NOT OPEN). Jot down the equations.
14) While looking at the equations take a look at the photo book to get another equation. (THIS MUST BE DONE OR THE SAFE WILL NOT OPEN). Turn the lights back on.
15) Go to the bookcase and click on the top shelf where you will find a drawing. Put the casette on top of the drawing. (THIS MUST BE DONE OR THE SAFE WILL NOT OPEN). This will reveal the empty star to be equal to the number '3'.
16) You should now be able to do the math and solve for the symbols on the safe.
(The combination is 718)
17) Enter the code in the safe and use the handle. Read the note. Exit the room

Technorati Tags

Just Another Escape - Walkthrough

By Claudia 3 comments
Just Another Escape is a point and click escape the room game.
Find things to escape.
To use things drag them into stage.
Good Luck!!!


Play Just Another Escape

Walkthrough
1. get pliers on shelf
2. click behind books on bottom shelf to get nut
3.click on creases of couch to find piece of paper(this helps unlock briefcase)
4.click on window above couch to find ball
5.click on space between books on top shelf to find another ball
6.click on picture to find another piece of paper(helps with briefcase!)
7.click on top of time counter to find knife
8.take pliers to tv ariel, u will get a piece of it
9.go back to book shelf, behind it is a spanner, use ariel to reach it
10. click on top of locked cupboard to find another ball.
11.click on corners of rug to find more balls
12. go to table with thing that looks like microwave..look inside it. Use the 5 balls u have found in the circle part. Then screw the nut onto the bolt using the spanner. Click off this and you'll see a small circle with 4 buttons-press it. Out will come a gold key.
13. take the gold key to the locked cupboard-open it.
14. go back to book shelf. On middle shelf is a box..cut it open with knife-a key will come out.
15.use this key to open safe.
16.In the safe is a briefcase..use thu numbers on the paper you found earlier to open it. You'll see a message but then use the knife to cut open the bottom of the case. You'll find a small key.
17. Go back to cupboard. on top shelf you'll see a small metal box with a circle. Put the key you just found in the circle. It will open to reveal a new key! This key opens the door....BUT
18. LAST...Go to the tv again. click under the table and you'll find a mace.
YOU CAN NOW OPEN THE DOOR!!!!

Technorati Tags

Anode and Cathode The House - Walkthrough

By Claudia 1 comments
Anode & Cathode is point and click adventure game.
Fun graphics and the usual impossibly difficult clues and objecting hunting.
Good Luck!!!


Play Anode and Cathode The House

Walkthrough
Starting at the pool, take the net and use it to fish the oyster out of the water to get a emerald key. This will take a few attempts, so be patient.

Go into the hallway, collect any scrape piece of papers cos they are rather useless. Go to the living room from the kitchen. Lift up the pillow on sofa and click on the sewn part to get a blue key. Get the dvd from drawer. Switch on the tv and insert the dvd. These are instructions to escape the hse.

Use the blue key to unlock the bathroom. Click on the sewage hole to get brown microchip. Next use emerald key to unlock the room, click on cupboard and under the socks to get a pink microchip. Go to the kitchen. Look at all the cups and add all the numbers up. (There are 12 signs) This is the code for the unknown room with no handle.

Use the decoder at hallway. Key in 0158 to open the door. Enter room click on painting to get glasses. Then click repeatedly on third knob of drawer to get ornage microchip. now put the microchip into glasses one by one and click on the chip. You will see several scenes that reveal where the three jewellry are.

Go to kitchen. Click on the smelly food where the mouse had gone to repeatedly to get a earring. then go to living room, click on one of the dvds to get the bracelet. After that click on the vase in the hallway to get the thrid jewellry. Now place all of them into the magic jewellry box found on the library to get a strange key.

Use this key to open the window in the room with no handle. there...u're out.

When you're in the main game, click repeatedly on the library bottom right hand corner to get a piece of paper with taxi-number on it. Call a taxi using the number (175-543-477) to unlock bonus game after u escape the room.

For bonus game, it's easy to escape the car. Collect all the pieces of paper and deduce order of numbers.

1) The first is always the last: Meaning no.1 is placed at the last.
2) Fourth from right is second: No2 is fourth from the right.
3) 6 is the first and descend to stop at 4. Meaning first three numbers are 6,5,4
4) It says that remaining, 7 is in the middle, so the next three numbers after 2 must be 8,7,3.

You've got the code. It's 65428731.

Technorati Tags

El Legado - Walkthrough

By Claudia 3 comments
El Legado is a Spanish Room Escape game written in Spanish.
The game take place in a creepy dungeon.
When you find an item, click and drag it to your inventory instead of trying to directly use it.
Good Luck!!!


Play El Legado

Walkthrough
Once you Start
click the door gate
click on keys
go back
now search floor to right a bit
find a pole and drag it to you item boxes
Click the door again and use pole to get keys

Go back into cell back and click the window again
Now the 3rd bar on the top row is loose.
Click it repeatedly until it breaks and you can collect it.
Go Back out to Hall.
Move up one
To your right on the wall click on the silver thing sticking out.
Use your bar to remove the ring
back out
go to room on your left.
click on locked safe
once close use the ring to break the lock off.
open and click on the black( you cant see inside the safe..its too dark)
Back out to the hall
go up steps
Search the floor to the left and find a loose brick
click repeatedly to remove and find screwdriver
go back one and click left to go back into the room with the safe
go right and you’ll see a barrel
use screwdriver on the part attached to the barrel to release the chain
Collect the barrel
Go back to hallway and go back one
To the right next to torch click on newspaper hanging off.
use the barrel at the bottom of screen so you can stand on the barrel
Click newspaper and now collect it along with the flash light
now go back to the safe
click on the flashlight to turn it on and search in the safe.
a paper on the floor of the safe will give you the code for the door.
go back out to hallway, go up
click on code panel and enter code

collect picture on the steps
go up twice
collect sword and go back down one
use sword on door to left and enter
go to left and you’ll see a desk with a labtop click on desk
click drawers 2nd and 3rd on the left to collect items(not going to be needed)
click on labtop it will tell you it has no battery
go back to hallway and magically the battery is right on the steps
go back to the desk veiw and place battery in labtop by dragging battery to the screen
now it ask you to log in a name
place BAPHOMET captialized
Click on the key which will show you doors you can open
Open the 1st one and the last one by clicking the key (when you click the last one a pop up will ask to accept or cancel.accept of course)
back out and go up and right twice till you see a table with a bible on it
Click table and collect the wires
go right till you see a book case
in the set of books in the middle theres one you can click which will come out and unlock a door
now back out and left and click white door
click light switch on left
then click the darkness which will show you the lamps
use the wires on the lamps (it will stay in your inventory)
now go back and hit switch again
click on door and click on it again it should open and you are out!!!

Solución en Español

Source: Free Games News

Technorati Tags

Club Penguin Cheats

By Cafe_Cafe 4 comments
Club Penguin CheatsClub Penguin is a virtual world where children can play games, have fun and interact with each other.

Each player starts by choosing a penguin, giving it an identity, and then exploring Club Penguin. They can interact with other penguins by chatting, playing games, sending greeting cards, or using emotes (emotion icons) and using a set of predefined actions. By playing games, players earn virtual coins which they can eventually use to buy clothing and accessories for their penguin or furniture for their igloo.

Club Penguin Tips & Cheats
  • To enter expert levels in Astro Barrier, wait 30 seconds between level 30 and 31 and shoot the blue ship that appears.
  • Astro Barrier Cheats: On level 7, when the screen tells you about the blue bars/enemies, click the one in the example for a free life. On level 10 or 30, if you wait a minute, a blue ship will appear, and if you shoot it, you’ll go to the expert levels.
  • To catch the Big Fish in Ice Fishing, use the little fishes as bait.
  • At the menu of AstroBarrier (the screen you get to after you press the Start Button), press 1, 2, or 3, to get to level 10, 20, or 30.
  • Puffle with no name: Buy a puffle at the store, when you’re asked to write a name, just press next.
  • Press the +/= sign to change the quality of the game.
  • Sitting Forward: Press a spot to walk to (You can face anyway you want [forward, sideways, backwards]). Press "S".
  • To put wall items flipped sideways, have a wall item up on the wall and quickly drag it outside the igloo, and it should be sideways.
  • To make furniture items go on the wall and vice versa, double click the furniture item on the top rows of your inventory. You can do the same with wall items.
  • Walk on Lighthouse Walls: Go to the lighthouse, go behind the barrel of fish (or somewhere between the barrel and boat), click the door a few times and then click above the door, and you’ll walk on the walls.
  • Walk on All Walls: Go to mountain top, click on the bunny slope, then click the map while you’re doing the sled game (you should have clicked yes when they asked if you wanted to sled or not). Then halfway into the game (you should be halfway down the sledding mountain) click on the town center on the map. When you’re in the town center, press enter and you should be walking on walls. You can now do this anywhere!
  • If you can beat ‘Jet Pack Adventure’ without getting a single coin, you will get 1,000 coins at the end as your reward.
Source: Watex

Technorati Tags

Esklavos Chapter 8- Walkthrough

By Claudia 0 comments
Esklavos C8 is a new chapter of Esklavos point and click adventure game created by Federico Rutenberg.
In this chapter, you have to point and click on right places to collect objects and solve puzzles in order to figure out the game and help the Ungo.
Good luck!!!

Play Esklavos Chapter 8


Walkthrough
Click all the 4 tree, you will get branch, and Y shape branch, green fruits and dark fruits. You should also get green sticky vine, and gold vine look like a short rope.

First Combined Y shape branch and green sticky vine, then hit the bad guy with it he will throw a rock on you.

Click trees until you find gold vine, and dark purple fruit, combine it together with the Y branch, then hit the bad guy with it, try to aim higher, wait till your energy level is full. Bad guy will fall down, then it will be automatically you be transfered in the other place.

After the Bad guy wife, pulled her husband away from you, then start looking for something you can use to fenish the game.

First, pick some flower and put on the hole of the stump of the tree, make sure blue stuff will come out from the flower and will remained on top of the hole, then plant the flower in the hole, and click on the insect, click the green vine and put on the petals of the flower, the insect will suck it in, and will get stuck inside the petal of the flower. Pull the green vine from the flower along with the insect, and give it to the spider, then click left side of the rock where the spider was, and get mud.

Get acorn fruit from the hole and put the acorn fruit, under the stump tree, where the white flower. Their is a hole under the tree, put the acorn fruit inside the hole, squirel will run and get the fruit. Before he will get the acorn fruit, put the mud on the hole, it will trapped the squirel inside the hole.

Click in the hole where you got the acorn fruit, put the blue light inside and the light will scare the bird, the bird will flew, and the long black snake will appear, click on the sling shot, and shot the snake, the snake will grab the tree trunk for you to pass by to get through in the other side of cliff. Then, end of this chapter 8

Technorati Tags

Terminal House - Walkthrough

By Claudia 0 comments
Terminal House is another Japanese point and click room escape game.
Like the other room escape games, you have to search the room to find items and clues to use for opening the door and escaping.
Good Luck!!
!

Play Terminal House

Walkthrough
1. Go to the little cupboard and get the camera and the book out of the top drawer.
2. Read the book (double click on it) Take a note of the large letters at the end.
3. Look under the sofa to get a long hook.
4. Look under the sofa cushions to get a blue disc and a USB cable.
5. Examine the camera and click to open the USB port. Connect the USB cable to it.
6. Use the hook to pull down the screen. Get the little blue ket taped to the bottom of the screen.
7. Go round to the drinks machine and use the hook again to get the cable from off the top.
8. Go to the projector and plug it in using the cable.
9. Open the disc player (you need to click the button) and insert the blue disc.
10. Face the screen and turn the lights off.
11. Select the camera and click on the screen.
12. You now need to take three good photos. Photos that score good points are of fast moving targets, so the little cavemen make good shots.
13. When you've got your three photos, turn the lights back on and go to the little machine on the yellow cupboard.
14. Focus in on the right hand side of it and connect the camera up.
15. Click the 'space bar' button on the machine and it should as for the code.
16. As someone as already said, the letters in the book equate to the code, i.e. a=1 b=2 etc. so the code is 78542917
17. Enter the code and click the 'space bar' again. Your photos will be downloaded and you'll get some points for them depending on their quality.
18. If your photos are good enough you should be rewarded with a coin from the slot on the right hand side of the machine. Don't forget the camera and go to the drinks machine.
19. Insert the coin and choose a blue drink.
20. Select the drink and click to pop the top. Click it again to drink it.
21. Face the little green table and focus in on the little hook on the wall.
22. Click the hook with the blue key to reveal the arm wrestling machine.
23. What you need to do is hit the spot that decend on the right of the screen at the point they hit the circles. You can use the mouse or the arrow keys, but this is hard! Practice makes perfect and the energy drink does make it easier. (honestly it does!)
24. When you eventually win! collect the red key from the little drawer.
25. Go to the cupboard and unlock the bottom drawer. Collect the key and red disc.
26. Go to the projector and insert the red disc.
27. You'll now get a different scene on the screen that includes UFOs. You need to get three good photos again. As the UFOs scan up the cows (or are they horses?) they change colour, the more they change colour the more valuable they are. If they scan up a caveman or santa then they go red and are worth the most points.
28. Download your photos into the machine as before. If you score over 10,000 points you'll get a gold coint.
29. Use the gold coin in the drinks machine to get a red can of drink.
30. Drink the drink and then site down at the arm westling machine again.
31. Take the second key and put it on the hook again. The arm westler will now change to a robotic arm.
32. You'll need to fight and beat this arm again (oh no!)
33. When you've won get the gold key and unlock the door! Freedom!

Technorati Tags

Truelove 2 - Walkthrough

By Claudia 0 comments
True Love 2 is the second version of Truelove game by Lacta, which we have played before.
Like the first one search and find items with clues to finish the game.
Good Luck!!!


Play Truelove 2

Walkthrough:
EGYPT:

Valley view:
Click on view of valley and you will say 'understanding the papyrus'.
Click the papyrus on the view. Look at papyrus and note the 2 diamonds placement.

Click on red sled to go the Sphinx.

Sphinx view:
Take all 4 umbrellas.
Go down steps and get ancient stone at bottom left of stairs.
Talk to Professor and he will say that (she) your true love went to Peru couple days ago to work with Prof. John Search. He will need help to solve mystery of Sphinx.
Look close at the stand with hieroglyphs. Click on down arrow to look close at hieroglyph stand.
Place the ancient stone on bottom glyph (earth).
Note symbols on base TL-fire, BL- water, TR-earth, BR- wheat? 4 elements.

Camel:
Exit down, climb stairs and exit at top of umbrella stand.
Take chisel from bowl. Take 2 stones on sand. Comment about making fire.
Look at corner stone of pyramid - 2 diamonds carved on the stone.
Take the rope on camel's neck. Automatically rope tied to corner stone of pyramid.
Place mini disk on camel's head. Click on mini disk to turn it on. Camel pulls the stone away to reveal Papyrus and diamond.
Take papyrus and 2 diamonds. Go top of screen.

Airport:
Take paint and lubricant from under left wing of plane.
Take rope from crates just inside the hangar.
Take sticks from overturned barrel by hangar.
Talk to pilot.
Take hammer on ground by his left leg.
Go back to the umbrella stands by the Sphinx.
Exit to down arrow at top level of stairs.

Riverbank:
Take empty bottle on ground, sickle on right of screen and wheat from left of screen.
Use empty bottle on water to get bottle filled with water.
Use sickle on bamboo canes at right of screen. Exit.

Hieroglyph stand:
Look close at hieroglyph stand (down arrow).
Place wheat at top right.
Click bottle of water at bottom right to spill water on glyph.
Now for fire at top left. Place stick on glyph. Combine the 2 stones in inventory. Click the stones on stick on fire glyph to make fire.
Place a diamond at center.

Umbrella stand area:
In inventory, combine all 4 umbrellas together to make a sort of trampoline.
Click bamboos on combined umbrellas.
Click rope on trampoline setup to get a trampoline.
Place trampoline close to the red something on the ground.
Click on red something and you will jump on trampoline and land on Sphinx head.

Sphinx head:
Take stick.
At lower left look close at different colored stone on sphinx head.
Click chisel and then hammer on the odd colored stone to reveal battery slot.
Click torch-flashlight on your head to get 2 batteries.

Place one battery on slot.
Take chisel.
Go to top right of screen to get right pointing arrow. Exit here.
While hanging, place the other diamond on Sphinx' forehead.
Exit at bottom of screen. Go back to hieroglyph stand.

Sphinx door:
Pass on right aisle of hieroglyph stand and then go to top side of stand. Exit here.
Look at stone slab in front of sphinx. Click on your drawing in front of sphinx glyph (left of slab). The 2 diamonds shed light on each other to open door.
Enter opening.
Ugh! Take torchlight on wall. Go back out and light the torch on burning sticks on top of stand.
Go back in. Place torchlight back on the wall. Click at bottom arrow.

Arrow hallway:

While facing the shooting arrow hall, click the frying pan on yourself.

Dark room:

Raise the brightness of the monitor and see the dim layout inside the sphinx.
Move to the left edge of the platform and then click down arrow. The ledge goes down.

Wall:
Place the last battery on left middle panel to have light.
Place the stick on lever slot at bottom left.
Pull down the makeshift lever to show 9 panels of your adventures.
Click to rotate the panels in chronological order of your adventure:
Top 1: Bedroom with hanging plane, standing by elevator, getting package from Mr. George.
Middle: Facing the parrot, getting the dart pistol, Captain dancing,
Bottom: Catching train, getting statue at museum, sailing to Egypt.
The panels slides away. Take ancient object. Click the ancient object on museum statue.
Click on lever for it to go back up.
Take bow. Exit right.

Overview of the Valley:

The valley now has water. The pyramid you worked on is the one at the center.
Click on sphinx.

Sphinx view:

Talk to Professor. Give him the cell phone to call the pilot.
Then go back to the left arrow by the stairs.
Go back to Professor and get the cell phone. Exit left again.
Click at top left corner of screen.

Airplane:
Back at the plane with no pilot around.

Take gimlet on left tail end of plane and the sandwich on top of plane.
Give the sandwich to the camel and take the mini disc player.
Enter plane. Pull yellow throttle.
Click on Peru on the map.

MEXICO

Runway:
Parrot arrives. Talk to parrot - note glyphs. You run out of gas in Mexico.
Click at bottom left arrow.

Road:
Take carpet hanging from window.

Bar Tequila:
Enter bar.
Talk to bartender.
Take tequila. Make a deal with the bartender.

Outside:
Go through beaded curtain.
Take pruning knife, pick and basket.

Look at barrel and see there's still tequila left. Click shot glass on barrel to get shotful of tequila.
Place the carpet on table. Use the paint on carpet - Party! The Alexk is here!
Take flyer carpet. Exit on bottom of screen.
Hang the flyer carpet on front of the bar.
Go back inside and talk to bartender. One more person to collect.
To get last customer - Go outside in front of bar. Combine lubricant with tequila.
Give the tequila-lubricant to sleeping guy.
Hit him with the frying pan while he's drinking the tequila.

He runs inside the bar.
Go back inside bar and talk to bartender.
Go back downstairs and take the funnel and barrel of tequila under the stairs.

Runway:

Go back to plane. Place funnel at middle of plane. Click barrel of tequila on it.
Click on plane and pull yellow lever. Click on Peru again.

PERU

Hanging Bridge:

Cross the bridge and the backpack falls off.
Take the pick from bridge and continue to other side.
Take rubber from rubber tree.
Go right to pyramid complex.

Pyramid Complex:
Enter the brown-green clear area.

Use pick on ground to make a straight line hole in the ground.
Add rubber on hole. Take rubber-rope.
Go back to broken hanging bridge.

Hanging Bridge:

Look down using down arrow.

With view looking up on bridge, click rubber rope-bungee on bridge.
Click on backpack until you're able to take it. Click on top of the Lacta icon to get the strap of the backpack.
Go back to pyramid complex.

Pyramid complex:
Climb the stairs to top of pyramid. Door is locked. Stand by the second from right window.
Take bow and arrow from inventory and the monkey with the key reappears.
Click on monkey and you will first shoot down a banana, a small Lacta, a large Lacta, bat and finally the key.
Pick up the key from the left totem's base. Climb back up the pyramid.
Use key on door at top of pyramid. Enter.

Inside locked door.
See glyphs on floor. Call parrot using whistle.
Talk to parrot. Remember the sequence of the glyphs.
Click the glyphs in the same sequence. You can ask parrot again to check.
The center part opens. Stand on center to go down inside the pyramid.

Inside pyramid:
On the walls are rings used in the ancient Mayan ballgame.
Place the ball on the round depression behind the totem.
Click ball. The ball bounces on the wall rings. The totem mouth opens. The mouth is too high.
In inventory, click the clipper on basket to get a rope.
Click rope on totem. Then click rope again. Pick an object like the one in Egypt.
Combine the object like the one in Egypt with the statue + the one from Egypt to make a statue.
Press the heart glyph on totem's waist. Door opens.
Exit. Go back to plane.

GREECE

Plane:

Click on Greece on map. Pull throttle.
Take axe, cloth and wire from plane. Uh Oh!
Use axe on barrel. Take planks and click planks on yourself.

Click wire on yourself to tie the planks to your leg.
Click cloth on yourself. Click on up arrow to jump out of plane.
Nice skiing down the mountain.


Oracle temple area:

Look at block with something written on it. Click on right arrow.


Cliff:

Look at diamond glyphs on wall of ruins. Use pick on glyphs.
Take 2 diamonds.

Go left of screen (close to left arrow). Look under the bush and take soil.
Go left arrow.


Stone circle:

Look at circular stone structure. It has 2 holes in the ground.
Take stone on ground by top wall.
Go to top left exit.

Oracle temple area:

Back on the inscribed stone. Place soil on inscribed stone.
Place blank papyrus on it (click the fine papyrus on self).
Use stone on papyrus. Take papyrus. Read it. Go left.

Stone circle:

Walk to the 2 holes inside the stone circle. Place the diamonds on the hole.
Stand on top of circular stand at center. While spinning, click the statue on self.

OUTER SPACE-Moon

Metallic geodesic room:

Click on square column and whoa. Outer space time!
Back at the metallic geodesic room, go to the right wall.
Click remote control on right wall. Click to cycle the numbers to form 18A09B70A.
A space suit appears on center wall. Take space suit.
Wearing suit, go through the opened stairs at right.


Chasm:
Click remote control on door across the chasm to get an arrow to it. (trigger to cross chasm).
Go to top of screen and hop along the chasm. Enter door.

Inside:
Go to center of the circle on the floor.
See a hologram of the planets. Look at Earth.
Click on moon to change it to heart, square, diamond, moon again.
Click on Earth when the screen shows only the large moon and large earth. You'll jump back to earth.

Big Ben:
Go to opposite end of walkway to the trapdoor.
Use gimlet on trapdoor.

Gear Room:
Note some of the gears are not working fine.

Use chisel and then hammer on small top gear. Exit left.

London Bridge: Exit down.

Red & White Club:
Talk to bouncer.
Give the other half of Lacta wrapper.
Talk to him until he removes the rope.
Enter.

Inside Club:
Go to your true love at bottom of screen. Talk to him.

Source: Escape the Room

Technorati Tags

Hapland - Walkthrough

By Claudia 0 comments
Hapland is a stickman point and click adventure game.
You have to click right things and sometimes at right times to figure out the game.
Good Luck!!!


Play Hapland


Walkthrough:
click on the manhole cover to open it,
click on the yellow up arrow, man comes out.
barrel of the cannon must be parallel to the ground
click on the man to fire the cannon. (rock hits the log, makes a bridge)
click on the window to open
click on the cannon to raise the barrel and shoot a rock at the bell
click on the spear when the rock hits the bell
click on the cannon to lower the barrel
click on the man to fire the cannon and click on the bridge when the bomb gets close (this makes the bridge pop up and bounces the bomb
do last step again
fire cannon again but without clicking on bridge
click on the man next to the cannon again to dump him into the barrel
click the yellow up arrow below the manhole to get another man
raise cannon by clicking on it and fire
click on the man below the bell to make him push the bell tower to the right
click on the spear to get one end under the rock, then click the bell three times to make it fall on the spear
click on the red arrow sign so it points to the right
click on the door below the red arrow
click the man in the cave and after the crate opens click on the window below the cannon which kills the beast

Technorati Tags

Escape the Bomb - Walkthrough

By Claudia 2 comments
The Escape Game - Escape The Bomb is another point and click room escape game. In this game, again you need to search to find items and clues to use for escaping from the room.
Good Luck!!!


Play Escape the Bomb

Walkthrough:
1) Click the note on the floor to get the background to the game.
2) Click down by the side of the yellow filing cabinet to get a little silver key.
3) Click on the filing cabinet proper and collect blue screwdriver in the top drawer.
4) Click on the calendar and flick through it until December and note the guy's birthday.
5) Click the calendar again to reveal a secret panel on the wall.
6) Unscrew the screws with the red screwdriver and then open the wall safe with the silver key. Collect the zippo lighter.
7) Focus in on the clock and lift it up to reveal a gold key.
8) Open the locked drawer on the filing cabinet and get the ripped up note.
9) Focus in on the desk and using the guys birthday as the code open the padlock and get the snips. (remember to use the American format of the date)
10) Collect the other ripped up note from the bin and then solve both puzzles by moving the pieces around.
11) Focus in on the computer, the passwords are in the two ripped up notes. You need to put them side by side and then just read the three passwords off in a line (it's C3692, 6510 & QT4420)
12) In the computer menu you need to read the details of the safe mode which allows you to cut the wire to the Sensor. I think it's safe mode 2.
13) Start the safe mode and then you can cut the yellow wire without any ill effects.
14) Hold the zippo lighter to the smoke alarm on the ceiling. After a moment or two the fire alarm will go off.
15) You can now amuse youself by doing some of the pointless things.
16) After a couple of minutes you'll hear the approaching sirens of the fire service.
17) The firemen will then come and bang the door down (luckily the sensor is disarmed so the bomb will not go off) and rescue you.

Some of the pointless things you can do are:

1) Put the cross on the table by the candles, light the candle and pray.
2) Take the poison table and watch youself die!
3) Make some ice in the fridge.
4) Fill the cup with water.
5) Scratch your head about that leaking panel on the wall.
6) Turn the tap on the water pipes.

Technorati Tags

Steppenwolf - Walkthrough

By Claudia 0 comments
Trapped in the elevator, McAlister is shot! His dying words speak of a "red drawer".
Help Meg find the mysterious drawer contains the mini-disc and fight Donovan's henchman The Albino.
Good Luck!!!


Play Steppenwolf

Walkthrough:
1. Grab the key from McAllister and get into the elevator.
2. Climb to the top. Make Meg's back face you and long jump to the office.
3. When you get into the office, use the key on the desk just to the left of the copy machine with the baseball on top of it.
4. Open the drawer, grab the videotape and then grab the baseball.
5. Knock the water bottle off of the cooler. If the gunman is coming, you can hide under the desk.
6. Now go back to the elevator shaft and throw the baseball at the vent.
7. Shimmy down the left cord and pick the baseball back up. You will need this for later.
8. Get in the vent and Meg will slide down to the next level. You will be on a conveyor belt.
9. You can jump onto the control box that is hanging and swing to the other side.
10. Walk to the huge rolls of paper and Meg will climb down.
11. Climb up the ladder and grab the crowbar on the left.
12. Walk to the far right and up into the next room.
13. In this room, grab the wire sitting on the desk and then go to the paint bucket and press the ACTION. Meg will prop open the door for later use.
14. Go through the door that is propped open and go back up to the elevator.
15. Climb to the top and you are on the roof.
16. Use the wire to plug into the box on the sign.
17. Use the crowbar to pry open the skylight in the middle of the windows.
18. Now grab the other end of the wire and carry it over to the skylight and drop it down.
19. Go back to the office and you will notice the wire hanging down by the water.
20. Hide under the desk and wait for the gunman to come.
21. When he does come, wait until he walks into the water and press the ACTION. This will electrocute him and render him unconscious.
22. Grab the card from his pocket and go to the first scene where McAllister is dead.
23. Climb down the tree and go to the Security Desk at the bottom of the screen.
24. Use the videotape on the monitor. You will see McAllister putting some files in a safe. You can look at the dead guard but it doesn't help you any.
25. Now climb up the tree again and go back into the door that you propped open with the paint bucket.
26. Walk to the table where you grabbed the wire. Face away from the table and look at the machine below with the lever.
27. Throw the baseball at the lever and it will bring the paper roll up making a sort of stairs.
28. Walk onto the paper rolls and Meg will climb down to the bottom.
29. Go to the safe and put this combination in. 163104. This will open the safe and Meg will grab the files.
30. Go back to the front where the Security Desk is and use the card to go out the front doors.

Technorati Tags

Railway to Heaven - Walkthrough

By Claudia 1 comments
Railway to Heaven - Escape the Cage is another point and click escape room type game from Gamershood.
Your objective is to escape the cage before the train arrives.
Find and use objects from the cage to get out the cage.
Good Luck!!!


Play Railway to Heaven

Walkthrough:
1. Pick up Green Tube 1: face ceiling and click on green thing
2. Pick up green tube 2: face the back and click on the row of metal with holes
3. Click on hammer
4. Click on area hammer was and look near the top left there should be a little metal thing sticking out of the ground click it, and also pick up Match 1
5. Pick up match 2: click the row of dotted metal where you look at train
6. To get nail : click on the golden pad with nails to the right of srceen then click on the metal thing and click on the loose nail
7. Click the metal thing and put it over 'About Item' then click the match and move it over the enlarged picture of the metal thing - this will light both matches.
8. One at a time, go t the dotted metal strips - place the green tube under strip and place lit match under tube - this will explode metals straps off the cage.
9. Go back to centre of cage, click left / right there are a total of four little brown rectangles on the bottom of the cage.
10. Click on the nail then click on them and they will pop off
11. Click on the gold chain and you're free!!!

Technorati Tags

Otakara Game - Walkthrough

By Claudia 0 comments
Otakara Game is a Japenese escape the room game.
You have to search everywhere to find and collect items or clues in order to escape from the room.
Good Luck!!!


Play Otakara Game

Walkthrough:
1. click on light blue book on the top level of bookshelf and you will get a memo 1
2. click next to the bottom right corner of bookshelf, you will find a dark blue key
3. click on the chair, you will find a button and a light green key inside the top left leg of the chair
4. press the button
5. use the light green key to open the floor in the kitchen, get the perfume bottle from the floor
6. open the top shelf in the kitchen and get a knife
7. open the drawer underneath the sink and get a cup
8. use the dark blue key to open the bedroom door
9. use the knife to cut over the cushion and you will get a green key
10. use the green key to open the bathroom door
11. get an orange key near carpet
12. fill water into the perfume bottle and get a purple key
13. fill water into the cup
14. use the purple key to open the 3rd drawer in the bedroom and get a candle
15. open the 2nd drawer to get a yellow key
16. get the memo 2 near the bed
17. use cup with water on picture on the wall, words will shown up and ask you to go to the dark basement
18. click on the light and need to enter password – password is refer to the memo 1 and the note which leads you to a number 3186
19. go back to kitchen and use the orange key to open the drawer and you will get a screwdriver
20. use the yellow key to open the drawer and get matches
21. open the shelf above the sink and get a wood
22. put the wood underneath the stove in bottom left corner and light it with a match
23. use the screwdriver to unlock the basement
24. go back to bedroom and put the candle on to the lamp (on the top of the drawer) and light it with match
25. get down to the basement and get a red key
26. take the pipe in pillar in order as mentioned in the bookshelf
red – blue – yellow – green – red
27. leave and use the red key to open the remaining drawer in kitchen
28. take the red pipe to break the glass in bathroom
29. open the drawer in orders according to the diary (by date of incidents) and the orders should be :
rain - thunder - moon - house - snow - mountain - star – sun
you will find another button
30. you have to push all the button in order according to the message shown on each button
The order will be :
light → pan → chair → picture frame → basement → glass → drawer in kitchen
31. go to bathroom and flush the toilet and you will find the money
32. go to basement and find a pink key
33. go to bedroom and use the key under the picture
34. End of game

Technorati Tags

Find Your Way Out - Walkthrough

By Claudia 4 comments
Find Your Way Out! is another point and click adventure type game like Hapland series.
In this game, you have to point and click on objects in right order to figure out the game.
Good Luck!!!


Play Find Your Way Out

Walkthrough:
First off, just know that clicking the green play button and the red stop button at the top should have no effect on the outcome of your game.

(from left to right)
Stick A = Stick to the left of the tree
Stick B = Stick to the right of the tree
Stick C = Stick on the top of the right building (holding the rope)

1) Click the axle to the right of Stick C

2) Click Stick C - He should jump up off the building and knock out the guard below him

3) Click the box to the right of Stick B - He should look in the box, put on a mask, jump through the tube and stop next to the blue button

4) Click the tree until a grenade comes out of it (about 4 times)

5) Click Stick A - He should to the grenade, throw it at the last guard and stop at the red button

6) Click Stick B (the one next to the blue button) - He should push the button which floods the right side and cause another grenade to go off)

7) On the floor above Stick A (the one next to the red button), click the window so that it opens and click the lower bar thing from below the rocket (the only one that moves) so that it is parallel to the top bar

8) Click Stick A - A laser should activate and go across to where Stick C is

9) Click the rocket - It should follow the laser across to where Stick C is and cause a hole in the wall

10) Click Stick C - He should jump down and stop at the green button that isn't underwater

11) Click Stick C again - He should push the green button which raises the gate that was blocking the door

12) Click Stick B (the one next to the blue button) - He should swim out of the tube and stop on land

13) Click Stick B again - He should jump in the water, swim through the door and push the green button.

Source: Escape the Room


Technorati Tags

Escape the Phone Booth - Walkthrough

By Claudia 35 comments
Escape The Phonebooth is the third part of an Escape Series point and click type escape the room game.
In this escape game, you try to escape the phonebooth by searching, finding and using items and clues.
Good luck!!!


Play Escape the Phone Booth

Walkthrough:
1. Look at the phone in front of u, click it and pick up a STRING.

2. Press the coin return lever a few times (5 times is more then enuf) and u will hear somthing drop.

3. Look at the bottom of the phone ( the place where u will normally look for return coins) and pick up a SOCKET inside.

4. Click Right 3 times and pick up the BINOCULARS

5. From the same screen u pick up the binoculars, click left once.

6. Use the binoculars to look at the SIGN. Remember the Street Name.

7. Go back to the screen with the telephone

8. Click below, and pick up, Yellowpage an look carefully at the left side and click the little crack on the floor, u will pick up a COIN

9. COMBINE Coin with string. Now u can make multiple calls! 

10. 1st person to call, Data-tec, Phone Trace service (to find out which phone number u are calling from) 

11. 2nd person to call, electrician! NOTE the sentence written on the, NIGHT5 IS A BRIGHT IDEA I dunno wat it means, but seems to me the previous electrician has some form of bright idea.

12. They are close but will prompt u to key in ID followed by #. I guess the previous electrician’s ID should be helpful so key in 644485 (NIGHT5). Look at your phone number pad, you will understand.

13. Use the phone voice option to turn on the electrical supply to the booth. Choose 2 for service administration, key in phone number of your current location (for the lazy ones, its 2679532) and key 1 to turn it on.

14. Look up at the lamp. See a code, GUSH7.

15. From the screen with the phone, go right once and use your binoculars on the water feature, you will realize something is written below. Hmm…. How should I turn off the water? Well call them !

16. When u call them, will tell u close and ask u to key in password or smthg. Well the password is 48747 (GUSH7). Next ask them to switch off the water suppy, now they will ask u to key in the street name. (for those of u tat didn’t follow step 6 of my in walkthrough, the street name is ARCH street.) So key in 2724 and they will turn the water off.

17. Look at the water feature again. Realize it says, “no money 5675 return twice”. Took me awhile for this one but after thinking, well, go back to the phone.

18. This time without putting in the money, key in 5675 and press the coin return button twice. You will again hear something drop. Go back to the place u found the socket and grab a KEY from there 

19. Use the key on the BLUE box below the phone and u will get a screw driver without a socket. Combine the socket with the screw driver.

20. Click on the nuts on the phone (beside the red handle) use the socket screw on the nuts to remove them.

21. Zoom out, click on the red handle and a greenish box appears behind the phone!

22. Zoom in towards the box and well play a game!

23. The main clue for this game is stated on the puzzle, “THE WESTERN UNION, 1876”. Go goggle it and you will find the answer. But for the few of u lazy people, LOL, I have it written at the end of the walkthrough.

24. After you are done with the game, go to the screen with a latch on the door! Realized its now open?

Technorati Tags

Bank Robbery - Walkthrough

By Claudia 1 comments
The Bank Robbery is another point and click adventure game from GamesHandbook.
In this game, you must find a way to sneak into the vault of the bank while all the customers and workers are in there and steal some loot.
Good luck!!!


Play Bank Robbery

Walkthrough:
walk into bank
go left one room and grab map from bucket
in that same screen, put map into your mans hand
click on map to see shovel outside
go outside and get shovel from behind 2nd patch of grass
then use shovel on 1st patch of grass
guy will automatically jump in
get rope from bottom left of water
put it in you guys hand and then keep clicking til he gets it to hook onto the hook on the ceiling. takes about ten times
he will climb out of sewer into bathroom. Grab wire cutters from left cabinet where the bottles are.
put wire cutters into your hand and then cut all wires in front of you
he will climb to safe
grab ball on table and throw it under the security guard so he will fall and knock himself out
take guards cell phone from shirt pocket. put phone in your guys hand and he will walk to computer.
Click on phone and then scan. it will give a two numbers. take the second one and it goes fast so you will have to do this a couple times to get the number. Number does change every game, so get it right
Click on number pad next to safe door and enter the number. you are done.

Source: Free Games News

Technorati Tags

Enemy Territory Quake Wars on Steam

By Cafe_Cafe 1 comments
While id’s multiplayer shooter Enemy Territories: Quake Wars is in retail stores now, Steam users might be interested in knowing that the game is available for pre-purchase on Steam and will be ready to play on October 9.

Just as the retail version, it carries the same $49.99 price tag. Earlier this year id Software made their entire Quake catalog available on Steam, so it’s no surprise that Quake Wars gets the same treatment.

If you’re not into multiplayer Quake games, you might be interested in the Steam “id Super Pack”, containing pretty much every Quake and Doom game, plus Wolfenstein and a bunch of other games, all for $70.

Source: Digital Battle

Related Posts:
Enemy Territory: Quake Wars to be released October 2 for PC


Technorati Tags

BMW M3 Challenge

By Cafe_Cafe 1 comments

BMW M3 Challenge takes the thrill of driving to new heights. BMW M3 Challenge, which is the official game to BMW´s all-new M3 Coupé, features the original high detailed BMW M3 in all its available exterior colours and the original Nurburgring GP-track in a hyper realistic racing world.

BMW M3 Challenge will allow you to experience the new BMW M3 Coupé right there where it was born and developed - on the race track.

Features
  • Stunning simulation of the all new BMW M3 Coupé
    Choose from 4 different driving perspectives: Cockpit, Bonnet, Bumper and Chase-Cam
  • Configure your own M3 Coupé by selecting the colour and the rims.
  • 4 game modes, including:
    Test Drive
    Time Trial including ghost car
    Race Weekend with up to 15 AI-drivers and three difficulty levels
    Multiplayer Race with up to 15 human opponents via internet and LAN
  • Original Nurburgring Grand-Prix track and “Sprint” short-bound.
  • Replay-function

Technorati Tags

Derrick Das Adventure - Walkthrough

By Claudia 0 comments
Derrick Das Adventure is a German point'n'click game.
Good Luck!!!


Play Derrick Das Adventure

Walkthrough:
You start in your office, with your assistant Harry. Grab the sandwich from the table near the door. Try to walk out of your office and the phone rings. Answer it. Tell Harry to get the car. Walk outside.

Go to Dietmar's house. Talk to his girlfriend. Walk to the studio (door at the back). Grab the statue. Go back. Put the statue on the back of the dinosaur rug, grab the paper from its mouth and use the paper on the safe to open it. Talk to Stefania about the Beauty Saloon and Tomas Andres. Leave.

Go to your apartment. Grab the tie and hanger from your bedroom and get your ID from under the pillow.

Go to the Beauty Saloon. Grab the tube of shoe polish from the street, you'll need it later. Enter the club. Talk to the bartender to get a bottle of 80% rum. Talk to the guy in the upper right corner. Tell him you're an old friend and he'll tell you to check the airport.

Go to the airport. Steal the broom(?) from the cleaners wagon by squirting shoe polish on a couch to keep her occupied. Use the claims ticket on the wardrobe woman to get a jacket. Check the jacket to find a letter, check the letter to get the address of an industrial complex. Go there.

Use the broom to knock down the sign over the gate, to scare the dog away. Check the garbage can to find a crowbar guarded by a fat rat. Soak your sandwich in rum and drop it in. Take the crowbar. Enter the building and use the crowbar on the crate to get a chainsaw.

Now there's only one place you haven't visited, Tomas' house.

At Andres' house, walk up to the gate and then right. Use the chainsaw to get through the hedge (there is a spot that is thin enough near the left edge of the screen). Go through the gap, and you'll find yourself in the garden. Now go inside the house.

Grab the roll of gaffer tape next to the pot of paint in the centre, and the pot of paint remover from the window sill. Look at the wall left of the sink. The paint there is quite fresh. You'll need to dilute the paint remover with water from the sink; then use it on the wall, revealing a secret compartment. Open it to find a copy of Bohnen's book. Now when you go outside, you'll meet the butler in the garden. Talk to him, then head to the airport.

Here, go through all the rooms (past the cleaning lady, the tourists etc.) to the far end. You'll meet Andres. Talk to him, and he'll explain about Bohnen's tomb at the graveyard. Go there next.

You'll find his tomb at the top of the stairs. Use the crowbar to open the front part of the tomb, revealing a secret entrance.

Go down, and you'll end up in front of a huge metal door. Open the cupboard to the left, then use the coat hanger to connect the broken wires, and you'll be able to open the door using the switch.

Go in. Fix the steam pipe with the gaffer tape, then use the switch thus revealed, opening yet another secret door.

And the rest should be pretty self-explanatory.

Source: Escape the Room

Technorati Tags

Alfie's North Pole Adventure - Walkthrough

By Claudia 0 comments
Help the little boy to find him way to the hat.
This is a cute, somewhat short game. It is pretty easy, maybe take you three to five minutes.
Good Luck!!!


Play Alfie's North Pole Adventure

Walkthrough:
After watching intro(if you didnt figure it out, press the speech baloons), click on the light.
Then press hat.
Once in cave go right.
Take end of candy thing.
Go back.Go left. Press candy.
Go inside door. Go through the other door.
Press the left arrow, then right,left,left and finally left.
Put green thing on chu chu train, then magenta,then purple,then blue and finally wheels. It will reveal a key. Click on it.
Then go up ladder.Press lock.In stable, click rope.Then window ...the end.

Technorati Tags

Another Escape - Walkthrough

By Claudia 0 comments
Another escape the room game.
You have to search the room and find items in order to escape.
Good Luck!!!


Play Another Escape

Walkthrough:
Ok, we start out infront of a computer with the lights off.
Turn to the left and flip the switch.
Turn to the left again and click the blinds. It will say "You here somthing nearby click, but you cant locate it."
Now click on the cups. They will fall over and a key will be under were they once stood. Click on it.
Now click back and topple the water bye clicking it.
Turn to the left twice and click on the red book in the top shelf. Keep flipping the pages untill you get to the last one. A key is taped there.
Still zoomed in, click on the wire in the middle shelf and the board on the bottom.
Now turn to the left and use the gold key to open the door. In the new room, we see a car. Get the two boards by the tires.
Now use the silver key to unlock the trunk and get the jack. (Inside another compartment in the trunk.) Now zoom out and put the jack under the car. Keep clicking the jack until it is all the way up. Now click a the floor under the car. You will zoom in and see a badge.
Click the badge to get a close up. Remember the number: 555-2994. Now zoom out to get the same view as when you first entered the room.
Click on the cabinet and open both doors. Get the board and plug on the top shelf. Zoom back out and turn to the left. Pick up the board.
Now return to the first room. Turn right twice to see a phone and many pegs. Put the 5 boards on the pegs. Click the top board and you will see a keyboard. Grab it.
Now turn to the computer. Put the keyboard in front of the left computer. Now plug the cord into the outlet.
Turn to the right and put the frayed cord to the left of the water spill. Click the cord in the items menu again and click around the bottom left side of the water jug. You will put the other cord into the water. Now click on the bottom of the phone to connect it. Click on the phone and dial the number given before. 555-2994. It will ring awhile and then say: The password to the computer is 68259. Turn left to the computer and turn it on. (The power button on the right computer.) It will promt you to enter a password. Guess what password to enter. Yup, 68259. Press continue and it will say "Open Grage Door." Press continue once again and it will say "Open" in blue. Press exit, turn to the left, and go through the door.
Turn left again and go out into the night.

Source: Escape the Room

Technorati Tags

Official PlayStation Magazine Returns to U.S.

By Cafe_Cafe 1 comments
Starting late next month, the U.S. will once again have an Official PlayStation Magazine.

Future US, whose parent company publishes the UK version of OPM, has struck a deal with SCEA to produce a version for the States. The American version The Official PlayStation Magazine was previously published by Ziff Davis.

Rob Smith, former editor in chief of PSM, will helm PlayStation: The Official Magazine, which will kick off with a Holiday Issue in late November, and a circulation of about 300,000. Expect to see the usual magazine offerings like reviews, previews, news and such. As happy as I am to have OPM back, I have to wonder if investing time, effort, and money in print is the wisest long-term course of action.

Source: Next-Gen & Game|Life

Technorati Tags