Escape of Green Door Walkthrough

Escape of Green Door is a new point and click escape the room game from Twinkle.
You are trapped in a room and you need to escape by finding items and solving some puzzles.
Good Luck!
Escape Games Escape of Green Door Walkthrough, Solution, guide, cheats Escape of Green Door Walkthrough:
1. Go forward, left, and left again. Get the stick.
2. Go back to the start and go left twice.
3. Click between the bars and use the stick to get the knife.
4. Use the knife to cut the rope.
5. Go back and right and get the heavy stone.
6. Go back twice and then right. Use the knife on the panel to the right and get the hammer. Note the unblossomed flower.
7. Go back to the starting room and go forward, then take the right side path.
8. Click the green, mossy area and use the knife. Read the notation. Note the door on the right has a circle on it.
9. Now zoom out and go forward then: right, right, left, right, left, right.
10. Get the paper (1). Note the locked chest.
11. Go back once and then take the left side path. Get the Holy Grail.
12. Go all the way back to the starting screen, then go forward, left, left, forward.
13. Use the heavy stone on the rope. Use this combo on the chain to keep the door open.
14. Go forward. Now with the paper from the maze, hit the correct bricks with the hammer in the correct order. The upper left is your starting point. For example, the first coordinates tells you to go 2 columns over, and then 7 bricks down. When you complete all 5 coordinates water with flow from the wall.
15. Use the holy grail on the water and then go back to the unblossomed flower.
16. Use the water on it and get the key. Use the knife on the flower.
17. Go back to the skeleton and place the flower on it. Click the purple flame and get the paper (2).
18. Now go back through the maze to the locked chest. Use the key on it to get the bag. Use the knife on it and you have blue sand.
19. Refill the Holy Grail with water and add blue sand.
20. According to the second paper you got, the circle statue should receive the blue water.
21. From the water scene, go back three time and then right. Pour the blue water in the hole on the top of the statue. Get the slate (1). You will hear the circle door open.
22. Refill the Holy Grail with water.
23. Go back to the starting screen and then forward, right, right, forward, right.
24. Click the grey box and complete the red circle puzzle. You must light up all circles on the grid. When you do this, open the box and get the bag. Use the knife on it and get the red sand.
25. Use the red sand with the water in the Holy Grail.
26. Go back and then left. Pour the red water in the hole on top of the triangle statue. Get the slate (2). You will hear the triangle door open (just forward past where the flower used to be.
27. Refill the Holy Grail with water.
28. Now add both red and blue sand to get purple water.
29. Go back to where the flower used to be and continue forward until you get to the square statue. Pour the purple water in the hole on top and get the slate (3).
30. Go back and right to the grey box.
31. Place the slates in the correct spots: 4 dots-upper left, 1 dot-lower middle, 6 dots-loewr right.
32. Open the box and get the DORACON Ball.
33. Now go back all the way to the white door (used to be green).
34. Click on the out arrow and you’re out! Perfect End!

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Stanza Cinese Walkthrough

Stanza Cinese is a new point and click escape the room game.
You are trapped in a room and you need to escape by finding items and solvin some puzzles.
Good Luck!
Stanza Cinese Walkthrough, guide, solution, hintsStanza Cinese Walkthrough:
Go left twice.
Click the books, note the numbers.
Go out.
Go to the front door, click on bottom drawer, move the socks, click the button.
Open top drawer get lighter.
Note the number in the wall "3+2"
Click on door.
Click on skull, note the numbers:
16/4
29-6
4X8
Go out.
Go right
Click top of toilet and get diamond.
Go out, go down.
Click on candles.
Go right, click on blue box
Code: 5 4 23
Get key.
Go out.
Go to the kitchen, click on door, click computer, click second folder.
Code: 1999 (from books)
Go out from kitchen.
Click on locked door, get axe
Go out.
Go to the TV room, click on vase, wait until you see the candle.
Go to second floor, click on locked door, click on text and Out!
I think that's the end but I'm not sure.

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The Mystery House – The Second Stage Walkthrough

The Mystery House – The 2nd Stage - Escape from the Beginning Room is a new chapter to Mystery House point and click escape the room game.
You are locked in a room and you need to escape by finding items and solving some puzzles.
Good Luck!
The Mystery House The Second Stage WalkthroughThe Mystery House – The Second Stage Walkthrough:
1. Go left and click the cabinet. Click the right side and get the stick.
2. Zoom out and click the left side of the cabinet. Get the match.
3. Go right and use the stick on the cobweb. Get the screw.
4. As you go around the room, look for ghosts or inspirations.
5. When you get one click the desk. Then click the left side to plug in the lamp.
6. Zoom out and click the inspiration, then click the switch on top of the lamp. Note the code that the ghost draws 683. (*You can always get extra inspirations by going around the room).
7. Use this code on the desk drawer, zoom out, click the drawer and get the screwdriver.
8. Go left to the door and click the doorknob. Use the screw, then zoom out and open the door.
9. Go right and use the stick to get the matchbox.
10. Open the matchbox and get the cabinet key.
11. Use the key on the cabinet and get the newspaper.
12. Go to the fireplace and place the newspaper. Use the match on it to set it on fire.
13. When the fire extinguishes, get the brooch
14. Use the brooch on the red box on the cabinet shelf. Get the door key.
15. Use the key on the door and you’re out!

You can get as many inspirations as you want and use them to show you things around the room that you can’t see with the naked eye. Trying using inspirations in the mirror, in the view of the exit door, in the zoomed out view of the fireplace, and on the ax to the right of the fireplace.

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Aya Escape Walkthrough

Aya Escape is a new Japanese point and click escape the room game.
In this game, you are locked in a room and you need to escape by finding items and solving some puzzles.
Good Luck!
Escape Games Aya Escape WalkthroughAya Escape Walkthrough:
1. Click on trash bin, click on paper, note there are 7 yellow stars.
2. Go right, get the strawberry.
Click strawberry, click "about items", click strawberry to turn around, see number 15, also note de dots on strawberry.
3. Go right twice. Click pot plant, see number 83.
4. Go left, click on pink box.
5. Go left, open drawer and take screwdriver.
6. Go to pink box and use screwdriver, click on books and take color paper with code.
7. Go left, click on panel, put code: 915.
Go to new room.
8. Get the hook and get out.
9. Go right twice, use hook to get the blue box on upper shelf.
Click the box, click "about item" note the number 63.
10. Go to the room where you find the hook and click the gray box.
11. Code for grey box:

yellow - memo from trash can
blue - blue box on upper shelf
pink - strawberry
green - tag in plant pot

Add blue and yellow and get one number. Then add the pink and green and get another number. Add those 2 together and get 168.
12. Get key.
Use key on door and you are OUT!

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El Laberinto Esférico Walkthrough

El Laberinto Esférico - The First Mr Coo Game is a point and click/adventure game.
Point and click on right places in order to figure out the game.
This game is available in English and Spanish.
Good Luck!
Escape Games El Laberinto Esférico WalkthroughEl Laberinto Esférico Walkthrough:
A. clock:
1.click clock, then on the next screen use the rolling pin.
2.finish the fish game by eating smaller fish while avoiding bigger ones.
3.when you get to the top of the mountain, click the cloud, then the red guy twice. he will throw a rock.
4. pick up the rock and throw it at the cloud. then jump on the stepping stones.
5. click the genie (I clicked his hat) and the alarm clock will go off. watch ending.

B. Box with windup key
Follow the same directions above, but instead of using the clock in the red fish, you will use the box. The fish will turn into a submarine, and you will escape.

C. Jar with skull and crossbones
1. After picking up the jar, on the next screen there will be a mountain head in the top left screen. Click the tree in front of his face. You will then jump down the hole into a boiling pot.
2. when the guy fixing you for dinner comes near you and faces the other way, click the tongs in his back pocket.
3. make sure that he's not facing you when using the tongs. Click the acid bottle at the top left shelf.
4. use acid bottle on the lid. He will close the lid over your head and you will escape as a ghost.
5. click on the next screen and you will use the jar to turn physical again, but end up falling in a grave. Looks like you would die, but you actually escape this way.

After finishing all 3 you will escape for good, riding out on a baby chicken.

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Escape from Dream Room 2 Walkthrough

Escape from Dream Room 2 is the Escape from Dream Room 1 sequel.
In this game, you are trapped in a room and you need to escape by finding items and solving some puzzles.
Good Luck!
Escape from Dream Room 2 WalkthroughEscape from Dream Room 2 Walkthrough:
1.Click couch and left stool, get tape from under stool and small black thing from table shelf
2.Zoom out twice, got right and click garbage can, collect soap
3.Zoom out, go right again, collect mug
4.Zoom in on books on third shelf and collect paper from gap in books
5.Zoom out and click left corner of top shelf, collect grey handle
6.Go back and zoom in on sink (note square on bottom right corner of sink if you click from the far view)
7.Look at the handle and click the bottom, you'll see a small hole, place black thing in the hole
8.Put handle onto sink tap
9.Look at mug, take tape and click it to mug (have to try filling it with water first)
10.Turn water on and fill cup with water
11.Put soap into mug of water
12.Turn off water and put paper into sink, note shapes
13.Go to shelves and zoom in on grey box on second shelf
14.Look at the paper with the shapes, each shape represents a different letter
-white circle: S
-white square: I
-X:X
-white triangle: E
-black circle: V
-black square: N
-black triangle: L
This gives you "Six, Seven, Eleven
15.Put numbers into box, take screw driver
16.zoom in on screw driver and open it to get half of key
17.On shelf, click middle of three boxes and from that view, click side of box on the right
18.Take out screw with screw driver
19.Zoom back out to see full shelf and click the right box, click inside box to get small key
20.Go back to sink, take screw driver and take back handle (takes a few clicks to get it)
21.Take key and click it to hole from where handle was
22.Go back to small square on bottom right of sink, take second half of key
23.Put key together and use on the door and you're out!

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Escape from the Room with the device Walkthrough

Escape from the Room with the device is a new point and click type escape the room game.
Find items and solve puzzles in order to escape.
Good Luck!
Escape from the Room with the device WalkthroughEscape from the Room with the device Walkthrough:
Go left and click left under corner of square, click red spot: first code 33333.
Go left and click behind cupboard to get key.
Click books and behind trhem to get cassette?
Click comp and put highlighted cassette on screen, click cellphone and second code 09055.
Go left and look in lower drawer. With key look in the cupboard and see third code 34198.
Go left and look at ceiling 1?10, this must be fourth : code 1
Put the codes in the keyboard on the wall and you'll get papers.Go out the screen and return to put other code.
There is a code from the cellphonetext but it is not needed : 147738592.For that higlight the cellphone and click on itand see the numbers. You'll see another japtext, clicking the 'nine words'sign on the wall.(I think all of this is not necessary)
Put in code 26871 (you need to know the japanese keybord to get the code (the five signs on papers)) and you'll get a key with witch you can open the door in the cupboard screen : put out light and you'll see the door.Key and OUT.

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Blu-ray movie releases for the week of July 27th

There is a ton of of Blu-ray releases this week. The good news is that there is something for everyone. The bad news is that we are all going to be feeling a little broke after.

For comedy, we have Harold & Kumar's two hilarious adventures. We've got some Harrison Ford love here as well with Clear and Present Danger and Patriot Games. Indies and foreign flicks include The Band's Visit, Perhaps Love and The Tiger Blade. Education movies include Bears, Wolves and Human Body: Pushing the Limits. Former HD-DVD exclusive, Beowulf, is finally migrating over to Blu-ray. Finally, note that you can buy the indie short horror flicks Salvage and Mortuary separately or together in one box. Check out the rest of the releases above.

The Apartment Walkthrough

The Appartment is a great and very difficult point and click type escape the room game.
In this game, you are trapped and you need to escape by finding items and solving some puzzles.
Good Luck!
The Apartment WalkthroughThe Apartment Walkthrough:
1. Take the small grey Ball (1. Sphere) on the Bookshelf next to the Picture. Then go Right.

2. Take the 2. Sphere behind the grapes. Click next to the frame on the left side. Take the fist metallic piece. Go right twice.

3. Click the red Pyramid and take the 3. Sphere. Then go into Hallway.

4. Click on one of the pictures. In the Picture top left is the 4. Sphere (slower left corner).

5. Look exactly on the lower left picture with the leaves on it. Note on which side the leaves are going. Then go back and into the left hallway.

6. On the table, you can find the 5. Sphere. Then go right.

7. In the right plantpot, you can find a Screwdriver. It's the square between the long leave and the one who's very large. Then go into the room.

8. Open the right side of the cabinet and take the stick (it's a jacket hanging on it, but that doesn't matter).

9. Look at the board with the hangers. Note how much hangers are on each button (102001). Go right.

10. Take the 6. Sphere. It's in the middle of the lower right flower. Then go back five times. You are now back in the main room with the view on the hallway.

11. Use the screwdriver to open the Vent. Take a view into the vent.

12. Use the stick to reach the hammer. Then go back, into the hallway and then into the right hallway.

13. Click above the door to take a look at the ceiling. Use the stick to get the key on the left side and to reach the hammer. Go back. Now the hammer is lying on the flor. Take it and then go left.

14. Open the lowest drawer of the cabinet and take the 7. Sphere.

15. Open the left side of the closet in the wall. You will see a picture of the star. Notice that. Then go back.

16. Use the grey key to open the door. Go into the room.

17. Use the screwdriver on the outlet on the right side of the chair. Take the key in the outlet. Then go left.

18. Take the beachball on the lowest shelf.

19. On the top shelf you see two books lying. On the left side of these books, you find the 8. Sphere.

20. Click on the shelf below the green safe. You see a triangle. Notice that. Then go back.

21. Click between the backrest and the pillow to see the 9. Sphere. Take it. Then go back twice.

22. Go left and use the key on the right side of the cabinet. Take the iron. Then go back twice. You are now back in the main hallway. From here, go left, right and into the room.

23. Click on the iron and then on the outlet next to the ironing-board. Then click on the plug of the iron. Select the ball and click on the iron. The ball is now on the floor next to the iron. Click the ball again. It's meltet now. Do you see the white note in the ball? Take it. It's a picture of the cabinet and the safe in the doorway. Go back twice.

24. Click on the safe. Do you remember the code of the hangers you noted? It's 102001. Use the code on the safe. Then click the button next to the numbers. The light turns into green and you can now open the safe. Take the key and the second metallic piece. Then go back, right, into the bedroom and then right.

25. Use the key on the right bedtable. Take the note. Go back five times and then right.

26. Click on the blue box on the bookshelf. Insert the code (Star, Triangle, Square, bigger Star) and then click the grey button. Take the key. Go back, left, into the hallway, left, right, into the room and right again.

27. Use the key on the left bedtable. Take the pliers. Then go back four times and then right and into the room.

28. Use the pliers to cut the cable of the keyboard. Go back into the main hallway, left and then right.

29. Click on the beginning of the hallway on the left side (Your mouse will turn into a little hand). You see a knife. Use the pliers to cut the chain, then take the knife. Go into the bedroom and then right.

30. Use the knife and cut the second square from the right at the top of the bed. Take the third metallic piece. Go back four times until you are back in the main hallway.

31. Click on the square below the pictures. Use the hammer to break the lock (you have to click three times). Then open the board and insert the metallic pieces in the holes and also insert the cable. Put the grey square and take the 10. and the 11. Sphere. Then go back into the main hallway, back again and then right twice.

32. Use the knife on the lower left corner of the armchair near the wall. Take the 12. Sphere. Go right.

33. Insert the Spheres into the holes, open the cabinet and take the gold key. Go right, into the main hallway, right, into the room and then left.

34. Insert the key into the green safe and open it. Now you have to remember the leaves from the picture in the hallway. Click the levers until they look to the same direction as the leaves.

So thats:
up left, down right, up right, down left, up right
up left, up right, down left, up left, up right.

Then put the small grey button. Take the key. Go back five times and then left.

35. Use the key on the door. Congratulations, you're out!

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Lets Go to the Beach Walkthrough

Lets Go to the Beach is a point and click type escape the room game.
In order to escape you need to find 12 items and solve some puzzles.
Good Luck!
Lets Go to the Beach WalkthroughLets Go to the Beach Walkthrough:
Click poster, note color/number
Click where top of rug meets mouse ear, open closet door and get sandals/hat
Go left, get key from top of birdcage
Pull lamp-cord, note color/number
Zoom window, click right side and get round floater
Go left, open fridge and get watermelon and beer
Zoom in on bottles, get umbrella from behind.
Go left, get camera and radio from shelves.
Click bear nose, note color/number
Move glasses mouse out of the way, click on panel and enter numbers.
Get two bathing suits, lift floor pillow and get trunks.
Go to front door, click panel above, click mouse face, click key.

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Protector: Reclaiming the Throne walkthrough

Play Protector Reclaiming the ThroneProtector: Reclaiming the Throne is the sequel of the great Defense game Protector (walkthrough available here). Many new ideas to improve your gaming experience in this addictive game.



Important: For this walkthrough, look at what I tell you to do first then, when I tell you to upgrade, follow the upgrade chart. Be sure to set settings to slow and to speed up the game.

Disclaimer:
This excellent Protector 2 walkthrough was written by NorthernPolarity and originally posted at COCAK. We just made a few changes in the format so NorthernPolarity deserves all the credit for the strategy guide.
@ COCAK you'll find the latest Kongregate related news and walkthroughs for your badges.



New Home

Reclaiming the Throne walkthrough
Unit Builds:
Warriors:
Level 2: Left Fire, Middle Energy, Right Cold
Level 3: Armor Pierce
Level 4: Generalist
Level 5: Tactician

Strategy:
1 - Build 3 warriors, upgrade them as appropriate when you have the gold, spread out as evenly as you can.


Lower Karnagh

Skill Points:
Mage: Empowerment

Reclaiming the Throne walkthrough
Unit Builds:
Mages in the Middle:
Front Two / Back Two
Level 2: Cold / Fire
Level 3: left cripple, right infect / right cripple, left infect
Level 4: Generalist
Level 5: Inflictor

Mages Near the Entrance:
Front Two / Back Two:
Level 2: Fire
Level 3: Debuff / Slow
Level 4: Specialist
Level 5: Inflictor

Strategy:
1 - Build middle 4 first.
Right before Wave 3: Upgrade everyone to level 2. (or when possible)
RBWave4: Level Cold guys to level 3.
RBWave 5: 3 mages up top, build the last one after this wave ends. Leaked boss.

2 - Upgrade red guys to level 3 when permitted.
Upgrade all the top guys to level 2.
Upgrade all the top guys to level 3.
Upgrade the middle 2 blue guys to level 4 asap (once you have gold and are done with the top guys).

3 - Guys near the entrance to level 3.
By now you should have plenty of gold, upgrade everyone as soon as possible.

4 - Right before wave 15 you should have lots of gold. Just build lots of mages in your empty slots (Not showed in the picture)

Upper Karnagh

Skill Points:
Mage: Empowerment, Cold Focus

Reclaiming the Throne walkthrough
Unit Build:
Mages in the Middle
Level 2: Cold
Level 3: Top 2 cripple, bottom infect
Level 4: Generalism
Level 5: Inflictor
Level 6: Large Increase

Mages near the top
Level 2: Cold
Level 3: Top 2 debuff, bottom slow
Level 4: Specialism
Level 5: Inflictor

Mass Mages:
Level 2: Cold
Level 3: Who cares

Strategy:
1 - Start off by building 3 mages in the middle square.
RBWave 2:Upgrade 2 mages to level 2. One shouldn't be able to, upgrade
asap.
RBWave 4:Upgrade 2 mages to level 3, including bottommost one. Upgrade other
asap.
Upgrade all 3 mages to level 4,
asap.

2 - RBWave8: Build the top 3 mages. Upgrade them to level 3
asap.
Upgrade any bottom mage that you can to level 5.

3 - Upgrade your mages when you can from now on.
At around wave 13, instead of making warriors like I foolishly did, mass a lot of mages on your other tiles, starting with the ones that can cover the most space. I had a lot of gold, but chose not to use it, and hence leaked a lot.

Coastal Ruins

Skill Points:
Mage: Empowerment, Fire Focus
General: Frugal

Reclaiming the Throne walkthrough
Unit Build:
Mages in Middle Platform
Level 2: Fire
Level 3: Top 2 Cripple, Bottom 2 Infect
Level 4: Generalism
Level 5: Inflictor
Level 6: Large Increase

Mages at the 4 corners of the top platform:
Level 2: Fire
Level 3: Top 2 Debuff, Bottom 2 Slow
Level 4: Specialism
Level 5: Inflictor
Level 6: Large Increase

Mass Mages:
Level 2: Fire
Level 3: Whatever
Level 4: Generalism

Warriors on 2 platforms (not in picture, but recommended)
Level 2: Physical
Level 3: Armor Pierce
Level 4: Generalist
Level 5: Tactician


Skill Build:
1 - Build 4 mages in the middle platform with 4 tiles.
RBWave 3: Upgrade everyone to level 2.
RBWave 6: Upgrade everyone to level 3.
RBWave 7: Upgrade everyone to level 4 (
asap for the ones that can't yet).
RBWave 9: Add 4 mages at the 4 corners of the top platform. Upgrade middle platform mages to level 5
asap.
Upgrade your units when you can.

2 - RBWave 14, Add 4 warriors to the top platform (do so once you have to gold for it). Pave the middle of the middle platform, and add 2 warriors there when you can. Upgrade everyone when you can.
RBWave 20, use all your gold to add mages to all of your remaining unused tiles, starting from the small islands on the bottom then to the sides. Don't make any more mages after this level for now. Instead, Upgrade your units some more.

RBWave 22, again, use all your gold to add mages to the remaining unused tiles. This time, continue to do so until you fill up all the tiles. Upgrade any units that you can during this time that can still attack the people.

Continue upgrading your units.


Achirion Wastes


Skill Points:
Warrior: Ferocity, Frozen Forging,
General: Hardy, Tough

Protector Reclaiming the Throne walkthrough
Unit Build:
Warriors:
Level 2: Cold
Level 3: Critical
Level 4: Generalism
Level 5: Tactician
Level 6: Damage

Top 2 Mages:
Level 2: Cold
Level 3: Infect
Level 4: Specialism
Level 5: Inflictor
Level 6: Large Increase

Bottom 2 Mages:
Level 2: Cold
Level 3: Slow
Level 4: Specialism

Strategy:
1 - Start off with 2 mages up top (1 near each entrance) and 4 wars on bottom, building from the center outwards for warriors. Add in another warrior when you have a chance. These 5 warriors are marked with yellow. Upgrade your top 2 mages and warriors to level 2
asap.

2 - RBW3, Add the final 2 warriors on the bottom (the pink ones). Upgrade your mages to level 3
asap.
Don't forget to upgrade your warriors to level 2 as well.

RBW5: add the bottom 2 mages.
RBW6: Upgrade everyone, then start making warriors on the bottom, building outwards to the center. Do this until you complete the setup in the picture.

2 - Start upgrading everyone, prioritizing your mages first (upgrade them before you upgrade any warriors from now on), and upgrade your warriors from the inside outwards.
Wave 8 was a little tight, but upgrade your warriors to level 2 during it and you should be fine.
(I had level 4 top mages, all but 2 level 2 warriors, and 2 level 3 warriors.)
3 - Upgrade upgrade upgrade.
Be sure not to make any new units for now, despite the lots of gold.

4 - RBWave 15: fill up the remainder of slots with warriors. Do it RBW16 as well.
Be sure to upgrade your stuff
asap. Focus on your bottom warriors, but don't neglect to upgrade the top ones that can still attack during wave 18 to level 2.
Be sure to upgrade the ones near the bottom cold mages
asap though.


Collapsed Shrine


Skill Points:
Mage: Empowerment, Fire Focus, Energy Focus, Destruction,
General: Hardy (or Frugal if you want, doesn't really matter)

Protector Reclaiming the Throne walkthrough
Unit Builds:
Bottom 4 Mages / The Other Bottom Mages
Level 2: Fire/Energy (Half/Half)
Level 3: Debuff
Level 4: Generalist
Level 5: Destruction
Level 6: Massive Damage

Lone Guy In The Middle (Uppermost one)
Level 2: Energy
Level 3: Debuff
Level 4: Specialism
Level 5: Inflictor
Level 6: Increased Duration

Strategy:
1 - Build the bottom 4 guys, and the one guy closest to the middle (the purple one thats a little to the right of the middle). Upgrade them evenly, being sure to make sure the mage on the end gets some exp.
2 - RBWave10: Make the other 4 mages that are above the bottom 4. Upgrade when appropriate.

Decrepit Passage


Skill Points:
Mage: Empowerment, Fire Focus, Energy Focus, Destruction, Quickspell, Magical Might

Protector Reclaiming the Throne walkthrough
Unit Builds:
Middle/Top Middle Platform Mages and Your Mass Mages
Level 2: Fire/Energy (Half/Half)
Level 3: Debuff
Level 4: Generalist
Level 5: Destruction
Level 6: Massive Damage
Level 7: Generalism

Bottom Middle Platform Mages
Level 2: Fire/Energy
Level 3: Debuff
Level 4: Specialism
Level 5: Inflictor

Strategy:
Start off by building 4 mages in the middle of the middle platform.
RBWave4: Upgrade them all to level 2.
RBWave5: Upgrade as many as you can to level 3

RBWave6: Add the 2 mages on the bottom part of the middle platform.
RBWave7: Add the 2 mages on the top part of the middle platform.
Upgrade anyone whenever, prioritizing your new mages and lower leveled ones.

During wave 16, start filling up remaining tiles with mages. Finish filling remaining tiles, but stop to upgrade any units that might have leveled.

After you complete your mage deployment upgrade anyone whenever.


Old Shaven Road


Skill Points:
Mage: Empowerment, Fire Focus, Poison Focus, Destruction
General: Hardy, Frugal, Miser

Protector Reclaiming the Throne walkthrough
Unit Build:
Bottom Platform Mages
Level 2: Poison
Level 3: Debuff/Slow (Half/Half)
Level 4: Generalist
Level 5: Destruction
Level 6: Massive Damage
Level 7: Generalism

Top/Middle Platform Mages
Level 2: Poison
Level 3: Infect
Level 4: Specialism
Level 5: Inflictor
Level 6: Large Increase
Level 7: Specialism
Level 8: Large Increase

Strategy:
1 - The beginning of this level requires precise timing, so play on slow settings for now. Start off with the mage up top, and upgrade it to level 2 as soon as it levels. As soon as you have the gold, build a mage on the bottom right corner of the bottom platform.
As soon as it levels, upgrade that one to level 2. From now on, just fill up the bottom platform as soon as you have the gold. After you do that, switch back to fast settings.

2 - Now, upgrade the bottom platform mages evenly. Don't upgrade the top mage though.

3 - RBW8: Upgrade your top guy to the max.

4 - Now just upgrade your units as soon as they level.


The Forgotten Bridge


Skill Points:
Warrior: Ferocity, Lava Forging, Physical Forging, Finesse, Frozen Forging, Intimidation General: Frugal, Miser

Protector Reclaiming the Throne walkthrough
Unit Build:
Warriors:
Level 2: Fire
Level 3: Critical
Level 4: Generalism

Arrow Mage:
Level 2: Fire
Level 3: Debuff

Other Mages:
Level 2: none

Strategy:
1 - Start with 2 warriors on bottom, marked in red. Add 1 more red marked as soon as you have the gold. Add the red arrow mage on the bridge, and upgrade all your warriors to level 2.
RBW3: upgrade your warriors to level 3
RBW4: add the 4 blue marked warriors up top (treat the Xed out mage as a warrior)
2 - After this, you can begin to mass warriors on all the empty tiles (mages in the water), and pave and make even more warriors. Upgrade your units when they level up.


Elemental Forest


Skill Points:
Mage: Empowerment, Fire Focus, Poison Focus, Cold Focus, Destruction, Bypass Armor, Magical Might, Absorption Abortion, Explosive Mana


Protector 2 Reclaiming the Throne walkthrough
Skill Build:
Mages In The Middle / Mass Mages
Level 2: One of Each (Only Fire for mass mages)
Level 3: Debuff/Slow (Half/Half)
Level 4: Generalist
Level 5: Destruction
Level 6: Massive Damage
Level 7: Generalism

Mages At The Ends
Level 2: Poison
Level 3: Debuff
Level 4: Specialism
Level 5: Inflictor
Level 6: Large Increase
Level 7: Specialism
Level 8: Large Increase

Strategy:
1 - Start off with the 4 mages in the middle, upgrade them at the end of wave 2 or 3, depending on how good/bad you're doing.
Upgrade them for a bit.

2 - Once you have no more upgrades for a while, and have lots of cash, pave and make 2 mages on the ends of the strips.

3 - Upgrade everyone... when you have tons of cash again (maybe wave 13 or something?) Just pave the space in between your 4 mages, and on the other strips of land, and mass mages. Don't upgrade them till after wave 16 (the one with fire absorb), then upgrade them as much as you want.


Curious Stones


Skill Build:
Mage: Empowerment, Energy Focus, Poison Focus, Cold Focus, Destruction, Bypass Armor, Magical Might, Absorption Abortion, Explosive Mana, Mana Degradation

Protector 2 Reclaiming the Throne walkthrough
Unit Build:
Top Mage
Level 2: Energy
Level 3: Infect
Level 4: Specialism
Level 5: Inflictor
Level 6: Large Increase
Level 7: Specialism
Level 8: Large Increase

All Other Mages
Level 2: Energy/Cold(Half/Half)
Level 3: Debuff/Slow (Half/Half)
Level 4: Generalist
Level 5: Destruction
Level 6: Massive Damage
Level 7: Generalism

Strategy:
1 - Start off with the 3 mages in the triangle formation near the middle. Add in the mage at the top, and the 3 mages at the bottom when you have the chance.

2 - Upgrade the 3 mages at the bottom only for a bit, until it looks like you might leak the wave, then upgrade the middle and top guys.

3 - Upgrade Upgrade Upgrade, then once you have gold, pave tiles and mass more mages.


Path To Shoreview


Skill Points:
Mage: Empowerment, Fire Focus, Poison Focus, Cold Focus, Destruction, Bypass Armor, Magical Might, Absorption Abortion, Infliction, Mana Degradation, Mana Exploitation

Protector 2 Reclaiming the Throne walkthrough

Unit Build:
All Mages
Level 2: Poison
Level 3: Infect
Level 4: Specialism
Level 5: Inflictor
Level 6: Large Increase
Level 7: Specialism
Level 8: Large Increase
Level 9: Holy
Strategy:
1 - Build the mage in the middle. Upgrade it whenever it levels.


Fallen Mines


Skill Points:
Mage: Empowerment, Fire Focus, Poison Focus, Cold Focus, Destruction, Bypass Armor, Magical Might, Absorption Abortion, Explosive Mana, Mana Degradation, Mana Exploitation
General: Hardy

Protector 2 Reclaiming the Throne walkthrough
Unit Build:
Mages
Level 2: Fire if red / Cold if Blue
Level 3: Slow (Half/Half)
Level 4: Generalist
Level 5: Destruction
Level 6: Massive Damage
Level 7: Generalism

Strategy:
1 - Start off by building the 2 blue mages and one red mage, and add in the other red mage whenever you have the time. Don't upgrade your red mages.

2 - As soon your blue mages level, upgrade them. In order to win this level, you have to upgrade them as soon as they level. By wave 3 you should have your blue guys upgraded to level 5. If you don't, then either you're unlucky, or you didn't upgrade them fast enough. Continue upgrading your blue mages.
RBW4, your blue mages should be fully upgraded. During wave 4, only upgrade one of your blue mages (the 1st one that levels up). Do not upgrade the other blue mage.

3 - RBW5: Upgrade your red mages to the maximum level they can be upgraded to.

The Concert


Skill Points:
Warrior: Ferocity, Lava Forging, Energetic Forging, Physical Forging, Archery, Intimidation, Armor Ignore, Stunted Absorption, Battlefield Tactics, Imbued Arrows, Intense Training, Brutal Training, Tactical Negation

Protector 2 walkthrough
Unit Builds:
Purple Marked Warriors
Level 2: Energy
Level 3: Critical
Level 4: Generalism
Level 5: Archery
Level 6: Damage
Level 7: Generalism
Level 8: Damage

All Other Warriors
Level 2: Fire
Level 3: Critical
Level 4: Generalism
Level 5: Tactician
Level 6: Damage

Strategy:
1 - Start with 4 warriors in bottom (2 purple marked, and the 2 fire ones next to them) . Upgrade them all to level 3.
As soon as you have the money during wave 3 (after upgrading everyone to level 3), add the 2 purple warriors up top.
2 - RBW4: Add 2 fire warriors on the bottom and the one purple to the left.
Upgrade your top 2 warriors/left warrior to level 3.
3 - RBW6 and during wave 6, upgrade everyone to level 4. Do so for your new units as well.
4 - RBW8/During W8: Upgrade everyone to the max, and add the 2 warriors on the bottom.

The picture stops after Wave 8. Begin to fill the inner circle bottoms up with warriors. Should be done by wave 10.

5 - Upgrade everyone as soon as they level, start filling the outer ring bottoms up as well. Upgrade everyone before you start adding more warriors. I had the map full at around wave 17.

6 - Continue to upgrade and mass.

The Frog Puddle


Skill Points:
Warrior: Ferocity, Lava Forging, Noxious Forging, Physical Forging, Archery, Intimidation, Armor Ignore, Stunted Absorption, Battlefield Tactics, Intense Training, Brutal Training, Tactical Negation
General: Hardy, Tough

Protector 2 walkthrough
Unit Build:
Warriors
Level 2: Fire/Poison (Red Guys Fire, Green Guys Poison)
Level 3: Consecrate
Level 4: Generalism
Level 5: Tactician
Level 6: Damage

Strategy:
1 - Start off with 3 in mid, add in 2 on both sides, try to wait till 50g so you can add each pair at the same time.
2 - During waves 2-3, upgrade the red ones to the max as soon as they level.
3 - RBW4: Upgrade your green guys to the max. Continue upgrading them during waves 4 and 5.
4 -RBW6: Upgrade your fire guys to the max.
5 - After this, just upgrade anyone whenever they level.


Not So Vast Forest


Skill Build:
Mage: Empowerment, Fire Focus, Energy Focus, Cold Focus, Destruction, Bypass Armor, Magical Might, Absorption Abortion, Explosive Mana, Mana Degradation, Mana Exploitation,
General: Frugal, Hardy, Tough, Indomitable

Protector 2 walkthrough
Unit Build:

All Other Mages
Level 2: Energy
Level 3: Debuff/Slow (Half/Half)
Level 4: Generalist
Level 5: Destruction
Level 6: Massive Damage
Level 7: Generalism

Strategy:
1 - Start building mages according to the picture from the middle outwards. Fill every tile.
2 - Don't upgrade your mages at all till wave 7.
3 - RBW7: Upgrade all your mages. Continue upgrading them as soon as they level.

Note: Probably not the best way to do it, you could probably upgrade earlier than wave 7 and incur less lives lost, but it worked for me with 2 lives to spare, and is really easy to follow.

Spine Of Kraxos


Skill Build:
Warrior: Ferocity, Cold Forging, Energetic Forging, Physical Forging, Archery, Intimidation, Armor Ignore, Stunted Absorption, Battlefield Tactics, Intense Training, Brutal Training, Tactical Negation
General: Hardy, Frugal, Miser, Skintflint

Protector 2 strategy guide
Unit Build:
Mages
Level 2: Energy
Level 3: Debuff/Slow
Level 4: Generalism
Level 5: Inflictor
Level 6: Large Increase
Level 7: Generalism


Warriors
Level 2: Energy/Cold (the ones right below the mages have to be energy, Half/Half)
Level 3: Consecrate
Level 4: Generalism
Level 5: Archery for the ones right below the mages / Tactician Otherwise
Level 6: Damage


Strategy:
1 - Start off with 4 warriors, 2 per side at the very bottom. Upgrade them to level 2.
RBW2: add the 4 mages in the middle.
During wave 3, add the 4 warriors between those 2.
RBW5: Upgrade your mages to level 2.
RBW6/During: upgrade your mages to level 3
RBW7: Upgrade all your warriors to level 3.

2 - I lost a bunch wave 11, so upgrade your mages to level 4 before then to prevent that.
Upgrade your 2 warriors right before mages to level 4.
Now, split your upgrades between your warriors and archers.
Wave 15 is another air wave, try to get your archers to level 5.
Upgrade whoever whenever from now on, focusing on your warriors/archers



The Old Throne


Skill Build:
Mage: Empowerment, Fire Focus, Energy Focus, Destruction
Warrior: Ferocity, Lava Forging, Energetic, Physical Forging, Archery, Intimidation, Armor Ignore, Stunted Absorption, Battlefield Tactics, Intense Training, Tactical Negation, Brutal Training,
General: Frugal, Miser

Protector 2 strategy guide
Unit Builds:
Teal Warriors:
Level 2: Fire
Level 3: Consecrate
Level 4: Generalism
Level 5: Archery
Level 6: Damage

All Other Warriors:
Level 2: Fire/Energy (Half/Half)
Level 3: Consecrate
Level 4: Generalism
Level 5: Tactician
Level 6: Damage

4 Top Mages:
Level 2: Fire (2 closest to the bottom platform) / Energy (2 other ones)
Level 3: Infect (closest) / Debuff (others)
Level 4: Specialism
Level 5: Inflictor
Level 6: Large Increase
Level 7: Specialism
Level 8: Large Increase

All Other Mages:
Level 2: Energy/Fire(Half/Half)
Level 3: Debuff/Slow (Half/Half)
Level 4: Generalist
Level 5: Destruction
Level 6: Massive Damage
Level 7: Generalism

1 - Start with 4 mages up there. Add the 2 teal warriors, then the 4 yellow warriors, then fill the bottom row with mages as shown in the picture.
RBW6/During, upgrade the 2 top mages closest to the platform to level 3.
Finish filling the tiles with warriors, according to the picture.

2 - Start upgrading everyone to level 2, doing your bottom platform mages last. Upgrade your teal marked warriors and top 4 mages to level 4.
RBW11: Upgrade the rest of your mages to level 3
Upgrade your top 4 mages/teal warriors asap from now onto the end of the level.

3 - Upgrade your warriors/mages evenly now (
asap the ones mentioned earlier).

4 - RBW24, I would just fill the remaining tiles with warriors.
Should be no more leaks, except maybe 1 or 2 during wave 24 (I didn't fill everything with warriors though).

Captured Shipyard


Skill Points:
Warrior: Ferocity, Cold Forging, Energetic Forging, Physical Forging, Archery, Intimidation, Armor Ignore, Stunted Absorption, Battlefield Tactics, Intense Training, Brutal Training,
General: Hardy, Tough, Indomitable, Frugal, Miser, Skintflint, Teacher

Protector Reclaiming the Throne strategy guide
Unit Build:
Warriors
Level 2: Physical
Level 3: Consecrate
Level 4: Generalism
Level 5: Tactician
Level 6: Damage
Level 7: Generalism

Strategy:
1 - Start with the 6 warriors near the bottom (the yellows)
Upgrade them as soon as they level, ASAP.
2 - RBW5: Add mage on bottom. (I would just replace this with a warrior)
RBW7: add the 7 wars up top (the blues)
Upgrade them as soon as they level.
During wave 8, just finish up putting warriors on the tiles.

3 - At this point, upgrade the original 13 warriors you have, then upgrade the ones you massed whenever they level. When you get tons of cash, pave and place warriors like i did according to my picture. I may have palced too much though, so consider paving/placing 4 less warriors than I did.


Stonefield Border

Skill Points:
Mage: Empowerment, Fire Focus, Energy Focus, Cold Focus, Destruction, Bypass Armor, Magical Might, Explosive Mana
Warrior: Ferocity, Cold Forging, Energetic Forging, Physical Forging, Noxious Forging, Archery, Intimidation, Armor Ignore, Stunted Absorption, Battlefield Tactics, Intense Training, Brutal Training

Protector 2 solution

Unit Builds:
Blue Marked Mages:
Level 2: Energy
Level 3: Debuff
Level 4: Specialism
Level 5: Inflictor
Level 6: Large Increase
Level 7: Specialism
Level 8: Large Increase

All Other Mages:
Level 2: Fire/Poison(Half/Half)
Level 3: Slow
Level 4: Generalist
Level 5: Destruction
Level 6: Massive Damage
Level 7: Generalism

Warriors:
Level 2: Fire/Poison (Half/Half)
Level 3: Consecrate
Level 4: Generalism
Level 5: Tactician
Level 6: Damage


Strategy:
1 - Start with the 2 warriors closest to the middle.
RBW2: add the 2 mages marked in blue.
RBW4: add the 2 mages marked in yellow
RBW5: add 3 mages marked in red.
RBW6: add the last mage marked in red.
During W6: Add 2 more mages near the blue marked ones.
During W7: Complete the picture with the last 2 mages and warriors.

Upgrade everyone to level 2, starting from the back.
Start upgrading mages to level 3, for wave 11.
Upgrade mages to level 4.
RBW16: Upgrade warriors to max evenly (doing back then front, back then front).

2 - Upgrade everyone evenly now.


Lighthouse Ruins


Skill Build:
Mage: Empowerment, Fire Focus, Cold Focus, Poison Focus, Destruction, Infliction, Explosive Mana, Bypass Armor, Magical Might, Mana Degradation, Mana Exploitation
General: Frugal, Miser, Skintflint, Builder, Erector, Constructor, Joinery, Teacher, Instructor (I almost died though, so consider swapping these for lives)

Protector: Reclaiming the Throne walkthrough
Unit Build:
Topmost Mages
Top Mage
Level 2: Fire
Level 3: Infect
Level 4: Specialism
Level 5: Inflictor
Level 6: Large Increase
Level 7: Specialism

Yellow Marked Mages
Top Mage
Level 2: Cold
Level 3: Debuff
Level 4: Specialism
Level 5: Inflictor
Level 6: Large Increase
Level 7: Specialism

All Other Mages
Level 2: Fire/Cold(Half/Half)
Level 3: Slow
Level 4: Generalist
Level 5: Destruction
Level 6: Massive Damage
Level 7: Generalism


Strategy:
1 - Start off with the 2 blue marked Mages
RBW2: Then the 2 black marked mages
RBW3: Then the 2 mages (all the way up top)
RBW4: Then the 2 yellow marked mages, upgrade your 4 middle mages to level 2.
RBW5: Pave and make the 2 pink marked mages.
RBW6: Upgrade everyone to level 2. Upgrade ur topmost guys to level 3.

I had the mage at the bottom because i didn't upgrade my topmost guys to level 3.

2 - Now upgrade everyone to level 3.
Then upgrade everyone to level 4, but do your topmost guys last.
Now upgrade whoever whenever, but doing your topmost guys last.

3 - RBWave 16, you should have lots of gold, so pave and make some more mages. Upgrade stuff before you pave though. These mages didn't really do much for me though: consider making warriors instead.

4 - Upgrade Upgrade Upgrade. I made the other 2 squares wave 21, but it wasn't worth it. You can skip that.
Wave 22 is tight: be sure to upgrade everything asap.



Lighthouse Ruins


Skill Build:
Mage: Empowerment, Fire Focus, Energy Focus, Speed Casting, Destruction, Magical Might, Bypass Armour, Explosive Mana, Absorption Abortion, Mana Exploitation, Mana Degradation, Magical Manipulation
General: Frugal, Miser, Skintflint, Hardy, Tough, Indomitable, Teacher, Instructor, Altered States

Protector: Reclaiming the Throne strategy guide

Unit Build:
Mages:
Level 2: Fire
Level 3: Debuff/Slow (Half/Half)
Level 4: Generalist
Level 5: Destruction
Level 6: Massive Damage
Level 7: Generalism

Warriors:
Level 2: Physical
Level 3: Critical
Level 4: Generalism
Level 5: Tactician
Level 6: Damage


Strategy:
1 - Start off building and completing the mage setup in the picture.
Upgrade evenly, except rush 2 units per side to level 3, and rush all level 4 to level 5. (when i say rush, i mean the 1st level 2 unit that can be upgraded to level 3 should be, even if you haven't upgraded everyone to level 2 yet)
Prioritize the 2 mages per side closest to the middle corridor.

2 - At around wave 13 you should have lots of gold, so fill up the top and bottom squares with warriors. Upgrade everyone when they level, focusing on mages first.
When you reach the point where the enemies die before they even reach the bottom, stop upgrading your mages and focus on your warriors.

3 - At around wave 21, you should have lots of gold, and since you shouldn't upgrade your mages any further, go ahead and fill out every square with warriors. The picture doesn't cover this because it looks messy.

4 - At the final boss level just focus on upgrading the warriors on 1 square to a very high level (7 or so). You need about 5 lives in order to beat this.



Walkthrough made based almost completely in

Edit: We copy pasted NorthernPolarity's walkthrough, and made some extremely minor, insignificant edits.




Balloon Invasion Defender Elite Forces Clone Wars Mastermind World Conqueror Bloons Tower Defense 4

Beatle Room Escape Walkthrough

Beatle Room Escape is a new point and click type escape the room game from Sakura.
You are trapped in a room and you need to escape by finding items and solving some puzzles.
Good Luck!
Beatle Room Escape WalkthroughBeatle Room Escape Walkthrough:
1. Click the plant on the left and get the chopsticks.
2. Go left and get the newspaper off of the table. Click under the table and get the sushi box.
3. Use the chopsticks on the sushi box and see that 47 →.
4. Go left and notice the items. See that the 2 right pieces resemble “61”. Click inbetween them and get the sealed can.
5. Click the left stool/table and see the way the arrow head is pointing. You get 61 ←.
6. Left again and click the calendar on the wall. Place the newspaper over it and notice there are 3 squares cut out. Align the numbers 4 and 5 on the paper with the dates on the calendar. You will see at the bottom that 28↓.
7. Zoom out of the view and click to the left of the table. Get the chisel.
8. Use the chisel on the sealed can and get 35↑
9. Zoom out and click the back of the table to the right side. Get the golf club.
10. Go left and click the right side plant. Use the golf club to get the gum. It is now stuck to the club.
11. Go left (or right) twice and click the top of the “1”. Use the golf club/gum to get the coin.
12. Back to the door and click the grey panel.
13. With the clues you go from the room, you can number the arrows from 1 through 8. The pattern will be← ↓ ↑ → ↑ ← → ↓. Click the button and it turns red.
14. Zoom out and click the right side plant. See the beetle!
15. Go back to the door and click the doorknob.
16. You’re out! Perfect End.

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